diff options
| author | Scott Mansell <phiren@gmail.com> | 2023-01-27 13:21:09 +1300 |
|---|---|---|
| committer | Scott Mansell <phiren@gmail.com> | 2023-01-31 18:46:04 +1300 |
| commit | f0336a3129ea431862e6e3bf1ccf51a384cf3f57 (patch) | |
| tree | cb768f2b19285d5966636e5e80c01c5553977632 /Source/Core/VideoBackends/OGL/OGLNativeVertexFormat.cpp | |
| parent | 8a236293455e9a71aa6fb400a6253c27540e403b (diff) | |
Implement AbstractGfx for OpenGL
Mostly involves moving contents of OGLRender
to OGLGfx and OGLConfig
Diffstat (limited to 'Source/Core/VideoBackends/OGL/OGLNativeVertexFormat.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/OGL/OGLNativeVertexFormat.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/VideoBackends/OGL/OGLNativeVertexFormat.cpp b/Source/Core/VideoBackends/OGL/OGLNativeVertexFormat.cpp index b77755bb12..f1213fcde5 100644 --- a/Source/Core/VideoBackends/OGL/OGLNativeVertexFormat.cpp +++ b/Source/Core/VideoBackends/OGL/OGLNativeVertexFormat.cpp @@ -6,7 +6,7 @@ #include "Common/GL/GLUtil.h" #include "Common/MsgHandler.h" -#include "VideoBackends/OGL/OGLRender.h" +#include "VideoBackends/OGL/OGLGfx.h" #include "VideoBackends/OGL/OGLVertexManager.h" #include "VideoBackends/OGL/ProgramShaderCache.h" @@ -19,7 +19,7 @@ namespace OGL { std::unique_ptr<NativeVertexFormat> -Renderer::CreateNativeVertexFormat(const PortableVertexDeclaration& vtx_decl) +OGLGfx::CreateNativeVertexFormat(const PortableVertexDeclaration& vtx_decl) { return std::make_unique<GLVertexFormat>(vtx_decl); } |
