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authorJosJuice <josjuice@gmail.com>2021-05-13 19:30:30 +0200
committerJosJuice <josjuice@gmail.com>2021-05-15 09:52:04 +0200
commit8a0f5ea04a276afcf3f76a038b0d3d88415ecad9 (patch)
tree3a2a9ac84b155626d4e6a30c988d932ef592ed0d /Source/Core/VideoBackends/OGL/OGLPerfQuery.cpp
parent41befc21cd1124fc8e1e47aeeb8c02d0e110be9b (diff)
Remove all remaining volatile qualifiers
Diffstat (limited to 'Source/Core/VideoBackends/OGL/OGLPerfQuery.cpp')
-rw-r--r--Source/Core/VideoBackends/OGL/OGLPerfQuery.cpp47
1 files changed, 27 insertions, 20 deletions
diff --git a/Source/Core/VideoBackends/OGL/OGLPerfQuery.cpp b/Source/Core/VideoBackends/OGL/OGLPerfQuery.cpp
index e708f93e10..2718dd49af 100644
--- a/Source/Core/VideoBackends/OGL/OGLPerfQuery.cpp
+++ b/Source/Core/VideoBackends/OGL/OGLPerfQuery.cpp
@@ -43,7 +43,7 @@ void PerfQuery::DisableQuery(PerfQueryGroup type)
bool PerfQuery::IsFlushed() const
{
- return 0 == m_query_count;
+ return m_query_count.load(std::memory_order_relaxed) == 0;
}
// TODO: could selectively flush things, but I don't think that will do much
@@ -54,8 +54,9 @@ void PerfQuery::FlushResults()
void PerfQuery::ResetQuery()
{
- m_query_count = 0;
- std::fill(std::begin(m_results), std::end(m_results), 0);
+ m_query_count.store(0, std::memory_order_relaxed);
+ for (size_t i = 0; i < m_results.size(); ++i)
+ m_results[i].store(0, std::memory_order_relaxed);
}
u32 PerfQuery::GetQueryResult(PerfQueryType type)
@@ -64,19 +65,20 @@ u32 PerfQuery::GetQueryResult(PerfQueryType type)
if (type == PQ_ZCOMP_INPUT_ZCOMPLOC || type == PQ_ZCOMP_OUTPUT_ZCOMPLOC)
{
- result = m_results[PQG_ZCOMP_ZCOMPLOC];
+ result = m_results[PQG_ZCOMP_ZCOMPLOC].load(std::memory_order_relaxed);
}
else if (type == PQ_ZCOMP_INPUT || type == PQ_ZCOMP_OUTPUT)
{
- result = m_results[PQG_ZCOMP];
+ result = m_results[PQG_ZCOMP].load(std::memory_order_relaxed);
}
else if (type == PQ_BLEND_INPUT)
{
- result = m_results[PQG_ZCOMP] + m_results[PQG_ZCOMP_ZCOMPLOC];
+ result = m_results[PQG_ZCOMP].load(std::memory_order_relaxed) +
+ m_results[PQG_ZCOMP_ZCOMPLOC].load(std::memory_order_relaxed);
}
else if (type == PQ_EFB_COPY_CLOCKS)
{
- result = m_results[PQG_EFB_COPY_CLOCKS];
+ result = m_results[PQG_EFB_COPY_CLOCKS].load(std::memory_order_relaxed);
}
return result;
@@ -97,11 +99,13 @@ PerfQueryGL::~PerfQueryGL()
void PerfQueryGL::EnableQuery(PerfQueryGroup type)
{
+ const u32 query_count = m_query_count.load(std::memory_order_relaxed);
+
// Is this sane?
- if (m_query_count > m_query_buffer.size() / 2)
+ if (query_count > m_query_buffer.size() / 2)
WeakFlush();
- if (m_query_buffer.size() == m_query_count)
+ if (m_query_buffer.size() == query_count)
{
FlushOne();
// ERROR_LOG_FMT(VIDEO, "Flushed query buffer early!");
@@ -110,12 +114,12 @@ void PerfQueryGL::EnableQuery(PerfQueryGroup type)
// start query
if (type == PQG_ZCOMP_ZCOMPLOC || type == PQG_ZCOMP)
{
- auto& entry = m_query_buffer[(m_query_read_pos + m_query_count) % m_query_buffer.size()];
+ auto& entry = m_query_buffer[(m_query_read_pos + query_count) % m_query_buffer.size()];
glBeginQuery(m_query_type, entry.query_id);
entry.query_type = type;
- ++m_query_count;
+ m_query_count.fetch_add(1, std::memory_order_relaxed);
}
}
void PerfQueryGL::DisableQuery(PerfQueryGroup type)
@@ -164,10 +168,10 @@ void PerfQueryGL::FlushOne()
if (g_ActiveConfig.iMultisamples > 1)
result /= g_ActiveConfig.iMultisamples;
- m_results[entry.query_type] += result;
+ m_results[entry.query_type].fetch_add(result, std::memory_order_relaxed);
m_query_read_pos = (m_query_read_pos + 1) % m_query_buffer.size();
- --m_query_count;
+ m_query_count.fetch_sub(1, std::memory_order_relaxed);
}
// TODO: could selectively flush things, but I don't think that will do much
@@ -191,11 +195,12 @@ PerfQueryGLESNV::~PerfQueryGLESNV()
void PerfQueryGLESNV::EnableQuery(PerfQueryGroup type)
{
+ const u32 query_count = m_query_count.load(std::memory_order_relaxed);
// Is this sane?
- if (m_query_count > m_query_buffer.size() / 2)
+ if (query_count > m_query_buffer.size() / 2)
WeakFlush();
- if (m_query_buffer.size() == m_query_count)
+ if (m_query_buffer.size() == query_count)
{
FlushOne();
// ERROR_LOG_FMT(VIDEO, "Flushed query buffer early!");
@@ -204,12 +209,12 @@ void PerfQueryGLESNV::EnableQuery(PerfQueryGroup type)
// start query
if (type == PQG_ZCOMP_ZCOMPLOC || type == PQG_ZCOMP)
{
- auto& entry = m_query_buffer[(m_query_read_pos + m_query_count) % m_query_buffer.size()];
+ auto& entry = m_query_buffer[(m_query_read_pos + query_count) % m_query_buffer.size()];
glBeginOcclusionQueryNV(entry.query_id);
entry.query_type = type;
- ++m_query_count;
+ m_query_count.fetch_add(1, std::memory_order_relaxed);
}
}
void PerfQueryGLESNV::DisableQuery(PerfQueryGroup type)
@@ -251,11 +256,13 @@ void PerfQueryGLESNV::FlushOne()
// NOTE: Reported pixel metrics should be referenced to native resolution
// TODO: Dropping the lower 2 bits from this count should be closer to actual
// hardware behavior when drawing triangles.
- m_results[entry.query_type] += static_cast<u64>(result) * EFB_WIDTH * EFB_HEIGHT /
- (g_renderer->GetTargetWidth() * g_renderer->GetTargetHeight());
+ const u64 native_res_result = static_cast<u64>(result) * EFB_WIDTH * EFB_HEIGHT /
+ (g_renderer->GetTargetWidth() * g_renderer->GetTargetHeight());
+ m_results[entry.query_type].fetch_add(static_cast<u32>(native_res_result),
+ std::memory_order_relaxed);
m_query_read_pos = (m_query_read_pos + 1) % m_query_buffer.size();
- --m_query_count;
+ m_query_count.fetch_sub(1, std::memory_order_relaxed);
}
// TODO: could selectively flush things, but I don't think that will do much