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| author | Stenzek <stenzek@users.noreply.github.com> | 2018-07-19 23:36:16 +1000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-07-19 23:36:16 +1000 |
| commit | 67872cd2d1e141ab3f666ceff45c5c27fea0a53d (patch) | |
| tree | ad8ae5708c2d002d870663e5f329d3edf6275b9a /Source/Core/VideoBackends/OGL/OGLTexture.cpp | |
| parent | f5e8af7b6ca24962f1a9fea14b989a0092bae210 (diff) | |
| parent | dae161e1385f6f8904bbcc0803d7ae01fdf4bd8d (diff) | |
Merge pull request #7275 from stenzek/d24s8
FramebufferManager: Use D24S8 on Adreno when using Vulkan
Diffstat (limited to 'Source/Core/VideoBackends/OGL/OGLTexture.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/OGL/OGLTexture.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/Source/Core/VideoBackends/OGL/OGLTexture.cpp b/Source/Core/VideoBackends/OGL/OGLTexture.cpp index 4ce9aa398c..5399a11d04 100644 --- a/Source/Core/VideoBackends/OGL/OGLTexture.cpp +++ b/Source/Core/VideoBackends/OGL/OGLTexture.cpp @@ -41,6 +41,8 @@ GLenum GetGLInternalFormatForTextureFormat(AbstractTextureFormat format, bool st return GL_R32F; case AbstractTextureFormat::D16: return GL_DEPTH_COMPONENT16; + case AbstractTextureFormat::D24_S8: + return GL_DEPTH24_STENCIL8; case AbstractTextureFormat::D32F: return GL_DEPTH_COMPONENT32F; case AbstractTextureFormat::D32F_S8: @@ -65,6 +67,7 @@ GLenum GetGLFormatForTextureFormat(AbstractTextureFormat format) case AbstractTextureFormat::D16: case AbstractTextureFormat::D32F: return GL_DEPTH_COMPONENT; + case AbstractTextureFormat::D24_S8: case AbstractTextureFormat::D32F_S8: return GL_DEPTH_STENCIL; // Compressed texture formats don't use this parameter. @@ -86,6 +89,8 @@ GLenum GetGLTypeForTextureFormat(AbstractTextureFormat format) return GL_FLOAT; case AbstractTextureFormat::D16: return GL_UNSIGNED_SHORT; + case AbstractTextureFormat::D24_S8: + return GL_UNSIGNED_INT_24_8; case AbstractTextureFormat::D32F: return GL_FLOAT; case AbstractTextureFormat::D32F_S8: |
