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| author | Léo Lam <leo@leolam.fr> | 2021-08-30 21:00:24 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-08-30 21:00:24 +0200 |
| commit | d94aa913f585d8f743bbe6c373ca9fb029de77b7 (patch) | |
| tree | dfe18ba017a6cda4a79c01c10431c7c37e8f74a3 /Source/Core/VideoBackends/OGL/OGLTexture.cpp | |
| parent | 9b83cf3e7fdf6fc4d15b78193461fd1081d61008 (diff) | |
| parent | 1f2f5053735b4e94dac29237e9482befd9a2687b (diff) | |
Merge pull request #10065 from iwubcode/graphics-debug-details
VideoBackends / VideoCommon: expose ability to view shader/texture debug names
Diffstat (limited to 'Source/Core/VideoBackends/OGL/OGLTexture.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/OGL/OGLTexture.cpp | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/Source/Core/VideoBackends/OGL/OGLTexture.cpp b/Source/Core/VideoBackends/OGL/OGLTexture.cpp index 7023a254d9..83c1d1b419 100644 --- a/Source/Core/VideoBackends/OGL/OGLTexture.cpp +++ b/Source/Core/VideoBackends/OGL/OGLTexture.cpp @@ -104,7 +104,8 @@ bool UsePersistentStagingBuffers() } } // Anonymous namespace -OGLTexture::OGLTexture(const TextureConfig& tex_config) : AbstractTexture(tex_config) +OGLTexture::OGLTexture(const TextureConfig& tex_config, std::string_view name) + : AbstractTexture(tex_config), m_name(name) { DEBUG_ASSERT_MSG(VIDEO, !tex_config.IsMultisampled() || tex_config.levels == 1, "OpenGL does not support multisampled textures with mip levels"); @@ -114,6 +115,11 @@ OGLTexture::OGLTexture(const TextureConfig& tex_config) : AbstractTexture(tex_co glActiveTexture(GL_MUTABLE_TEXTURE_INDEX); glBindTexture(target, m_texId); + if (!m_name.empty()) + { + glObjectLabel(GL_TEXTURE, m_texId, -1, m_name.c_str()); + } + glTexParameteri(target, GL_TEXTURE_MAX_LEVEL, m_config.levels - 1); GLenum gl_internal_format = GetGLInternalFormatForTextureFormat(m_config.format, true); |
