diff options
| author | Jules Blok <jules.blok@gmail.com> | 2015-06-10 00:00:12 +0200 |
|---|---|---|
| committer | Jules Blok <jules.blok@gmail.com> | 2015-06-10 00:00:12 +0200 |
| commit | 7dfced21a2e5aac7195e0e1ad76468e30306766b (patch) | |
| tree | bd671b639d3d911460b767caabad8fc8a759a6bf /Source/Core/VideoBackends/OGL/PerfQuery.cpp | |
| parent | c25be031fc1031d795157d8344b87b7841145197 (diff) | |
| parent | 7b0a65e295c784f9d573f2ef52d4e2a7b9bb2889 (diff) | |
Merge branch 'master' into stable
Diffstat (limited to 'Source/Core/VideoBackends/OGL/PerfQuery.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/OGL/PerfQuery.cpp | 252 |
1 files changed, 252 insertions, 0 deletions
diff --git a/Source/Core/VideoBackends/OGL/PerfQuery.cpp b/Source/Core/VideoBackends/OGL/PerfQuery.cpp new file mode 100644 index 0000000000..a34432aceb --- /dev/null +++ b/Source/Core/VideoBackends/OGL/PerfQuery.cpp @@ -0,0 +1,252 @@ +// Copyright 2012 Dolphin Emulator Project +// Licensed under GPLv2+ +// Refer to the license.txt file included. + +#include "VideoBackends/OGL/GLInterfaceBase.h" +#include "VideoBackends/OGL/GLUtil.h" +#include "VideoBackends/OGL/PerfQuery.h" +#include "VideoCommon/RenderBase.h" + +namespace OGL +{ +PerfQueryBase* GetPerfQuery() +{ + if (GLInterface->GetMode() == GLInterfaceMode::MODE_OPENGLES3 && + GLExtensions::Supports("GL_NV_occlusion_query_samples")) + return new PerfQueryGLESNV(); + else if (GLInterface->GetMode() == GLInterfaceMode::MODE_OPENGLES3) + return new PerfQueryGL(GL_ANY_SAMPLES_PASSED); + else + return new PerfQueryGL(GL_SAMPLES_PASSED); +} + +PerfQuery::PerfQuery() + : m_query_read_pos() +{ + ResetQuery(); +} + +void PerfQuery::EnableQuery(PerfQueryGroup type) +{ + m_query->EnableQuery(type); +} + +void PerfQuery::DisableQuery(PerfQueryGroup type) +{ + m_query->DisableQuery(type); +} + +bool PerfQuery::IsFlushed() const +{ + return 0 == m_query_count; +} + +// TODO: could selectively flush things, but I don't think that will do much +void PerfQuery::FlushResults() +{ + m_query->FlushResults(); +} + +void PerfQuery::ResetQuery() +{ + m_query_count = 0; + std::fill_n(m_results, ArraySize(m_results), 0); +} + +u32 PerfQuery::GetQueryResult(PerfQueryType type) +{ + u32 result = 0; + + if (type == PQ_ZCOMP_INPUT_ZCOMPLOC || type == PQ_ZCOMP_OUTPUT_ZCOMPLOC) + { + result = m_results[PQG_ZCOMP_ZCOMPLOC]; + } + else if (type == PQ_ZCOMP_INPUT || type == PQ_ZCOMP_OUTPUT) + { + result = m_results[PQG_ZCOMP]; + } + else if (type == PQ_BLEND_INPUT) + { + result = m_results[PQG_ZCOMP] + m_results[PQG_ZCOMP_ZCOMPLOC]; + } + else if (type == PQ_EFB_COPY_CLOCKS) + { + result = m_results[PQG_EFB_COPY_CLOCKS]; + } + + return result / 4; +} + +// Implementations +PerfQueryGL::PerfQueryGL(GLenum query_type) + : m_query_type(query_type) +{ + for (ActiveQuery& query : m_query_buffer) + glGenQueries(1, &query.query_id); +} + +PerfQueryGL::~PerfQueryGL() +{ + for (ActiveQuery& query : m_query_buffer) + glDeleteQueries(1, &query.query_id); +} + +void PerfQueryGL::EnableQuery(PerfQueryGroup type) +{ + // Is this sane? + if (m_query_count > m_query_buffer.size() / 2) + WeakFlush(); + + if (m_query_buffer.size() == m_query_count) + { + FlushOne(); + //ERROR_LOG(VIDEO, "Flushed query buffer early!"); + } + + // start query + if (type == PQG_ZCOMP_ZCOMPLOC || type == PQG_ZCOMP) + { + auto& entry = m_query_buffer[(m_query_read_pos + m_query_count) % m_query_buffer.size()]; + + glBeginQuery(m_query_type, entry.query_id); + entry.query_type = type; + + ++m_query_count; + } +} +void PerfQueryGL::DisableQuery(PerfQueryGroup type) +{ + // stop query + if (type == PQG_ZCOMP_ZCOMPLOC || type == PQG_ZCOMP) + { + glEndQuery(m_query_type); + } +} + +void PerfQueryGL::WeakFlush() +{ + while (!IsFlushed()) + { + auto& entry = m_query_buffer[m_query_read_pos]; + + GLuint result = GL_FALSE; + glGetQueryObjectuiv(entry.query_id, GL_QUERY_RESULT_AVAILABLE, &result); + + if (GL_TRUE == result) + { + FlushOne(); + } + else + { + break; + } + } +} + +void PerfQueryGL::FlushOne() +{ + auto& entry = m_query_buffer[m_query_read_pos]; + + GLuint result = 0; + glGetQueryObjectuiv(entry.query_id, GL_QUERY_RESULT, &result); + + // NOTE: Reported pixel metrics should be referenced to native resolution + m_results[entry.query_type] += (u64)result * EFB_WIDTH / g_renderer->GetTargetWidth() * EFB_HEIGHT / g_renderer->GetTargetHeight(); + + m_query_read_pos = (m_query_read_pos + 1) % m_query_buffer.size(); + --m_query_count; +} + +// TODO: could selectively flush things, but I don't think that will do much +void PerfQueryGL::FlushResults() +{ + while (!IsFlushed()) + FlushOne(); +} + +PerfQueryGLESNV::PerfQueryGLESNV() +{ + for (ActiveQuery& query : m_query_buffer) + glGenOcclusionQueriesNV(1, &query.query_id); +} + +PerfQueryGLESNV::~PerfQueryGLESNV() +{ + for (ActiveQuery& query : m_query_buffer) + glDeleteOcclusionQueriesNV(1, &query.query_id); +} + +void PerfQueryGLESNV::EnableQuery(PerfQueryGroup type) +{ + // Is this sane? + if (m_query_count > m_query_buffer.size() / 2) + WeakFlush(); + + if (m_query_buffer.size() == m_query_count) + { + FlushOne(); + //ERROR_LOG(VIDEO, "Flushed query buffer early!"); + } + + // start query + if (type == PQG_ZCOMP_ZCOMPLOC || type == PQG_ZCOMP) + { + auto& entry = m_query_buffer[(m_query_read_pos + m_query_count) % m_query_buffer.size()]; + + glBeginOcclusionQueryNV(entry.query_id); + entry.query_type = type; + + ++m_query_count; + } +} +void PerfQueryGLESNV::DisableQuery(PerfQueryGroup type) +{ + // stop query + if (type == PQG_ZCOMP_ZCOMPLOC || type == PQG_ZCOMP) + { + glEndOcclusionQueryNV(); + } +} + +void PerfQueryGLESNV::WeakFlush() +{ + while (!IsFlushed()) + { + auto& entry = m_query_buffer[m_query_read_pos]; + + GLuint result = GL_FALSE; + glGetOcclusionQueryuivNV(entry.query_id, GL_PIXEL_COUNT_AVAILABLE_NV, &result); + + if (GL_TRUE == result) + { + FlushOne(); + } + else + { + break; + } + } +} + +void PerfQueryGLESNV::FlushOne() +{ + auto& entry = m_query_buffer[m_query_read_pos]; + + GLuint result = 0; + glGetOcclusionQueryuivNV(entry.query_id, GL_OCCLUSION_TEST_RESULT_HP, &result); + + // NOTE: Reported pixel metrics should be referenced to native resolution + m_results[entry.query_type] += (u64)result * EFB_WIDTH / g_renderer->GetTargetWidth() * EFB_HEIGHT / g_renderer->GetTargetHeight(); + + m_query_read_pos = (m_query_read_pos + 1) % m_query_buffer.size(); + --m_query_count; +} + +// TODO: could selectively flush things, but I don't think that will do much +void PerfQueryGLESNV::FlushResults() +{ + while (!IsFlushed()) + FlushOne(); +} + +} // namespace |
