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| author | Stenzek <stenzek@users.noreply.github.com> | 2016-11-28 22:05:16 +1000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2016-11-28 22:05:16 +1000 |
| commit | 0212741574548fa95593e0e9d9451feca45ab83d (patch) | |
| tree | 048acf7bcc5cb7b5eb3e7c92915ed4bf9f96af7c /Source/Core/VideoBackends/OGL/PostProcessing.cpp | |
| parent | 49e807b71f5f2af09359295ecd2f1645c86d7c2c (diff) | |
| parent | b81dee8b9afec63c9c7bf23a1e91afb7567bab49 (diff) | |
Merge pull request #4436 from stenzek/vulkan-full-ir-framedump
VideoBackends: Internal resolution frame dumping
Diffstat (limited to 'Source/Core/VideoBackends/OGL/PostProcessing.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/OGL/PostProcessing.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/Source/Core/VideoBackends/OGL/PostProcessing.cpp b/Source/Core/VideoBackends/OGL/PostProcessing.cpp index ed7b7250b8..7796e659c4 100644 --- a/Source/Core/VideoBackends/OGL/PostProcessing.cpp +++ b/Source/Core/VideoBackends/OGL/PostProcessing.cpp @@ -44,8 +44,6 @@ void OpenGLPostProcessing::BlitFromTexture(TargetRectangle src, TargetRectangle { ApplyShader(); - glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); - glViewport(dst.left, dst.bottom, dst.GetWidth(), dst.GetHeight()); OpenGL_BindAttributelessVAO(); |
