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| author | Ryan Houdek <Sonicadvance1@gmail.com> | 2015-09-05 06:09:54 -0500 |
|---|---|---|
| committer | Ryan Houdek <Sonicadvance1@gmail.com> | 2015-09-05 06:09:54 -0500 |
| commit | a47bbee02a3d8f6f585961c15ba9e6727a64df49 (patch) | |
| tree | 4bba8dbb8f7d014303dd622aa35f4084bcbc8ca9 /Source/Core/VideoBackends/OGL/PostProcessing.cpp | |
| parent | 1773f6a2df4544342197519b119618ce3ab0594f (diff) | |
| parent | a8c8f52f20d388a37fa245fbb0a42ae99dcc864e (diff) | |
Merge pull request #2970 from Tilka/unused
Delete some unused stuff
Diffstat (limited to 'Source/Core/VideoBackends/OGL/PostProcessing.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/OGL/PostProcessing.cpp | 9 |
1 files changed, 0 insertions, 9 deletions
diff --git a/Source/Core/VideoBackends/OGL/PostProcessing.cpp b/Source/Core/VideoBackends/OGL/PostProcessing.cpp index 4bb52a652d..64eee7a0db 100644 --- a/Source/Core/VideoBackends/OGL/PostProcessing.cpp +++ b/Source/Core/VideoBackends/OGL/PostProcessing.cpp @@ -19,15 +19,6 @@ namespace OGL { -static const char s_vertex_workaround_shader[] = - "in vec4 rawpos;\n" - "out vec2 uv0;\n" - "uniform vec4 src_rect;\n" - "void main(void) {\n" - " gl_Position = vec4(rawpos.xy, 0.0, 1.0);\n" - " uv0 = rawpos.zw * src_rect.zw + src_rect.xy;\n" - "}\n"; - static const char s_vertex_shader[] = "out vec2 uv0;\n" "uniform vec4 src_rect;\n" |
