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| author | Markus Wick <degasus@users.noreply.github.com> | 2017-09-11 13:28:09 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2017-09-11 13:28:09 +0200 |
| commit | 002e01d0ede3bd0eeebebc09f8f6a813ebc8d444 (patch) | |
| tree | 5fb17c3d07988499767c51908b49dac2d8d9c881 /Source/Core/VideoBackends/OGL/ProgramShaderCache.h | |
| parent | 9d169449a7898cefab29a5e033f82560cfcdef5e (diff) | |
| parent | 24ddea04ce3c843dd1de3d34d775e9a49d195225 (diff) | |
Merge pull request #5343 from stenzek/videocommon-states
Move depth, rasterization and sampler states to VideoCommon
Diffstat (limited to 'Source/Core/VideoBackends/OGL/ProgramShaderCache.h')
| -rw-r--r-- | Source/Core/VideoBackends/OGL/ProgramShaderCache.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Source/Core/VideoBackends/OGL/ProgramShaderCache.h b/Source/Core/VideoBackends/OGL/ProgramShaderCache.h index d45b2e4cbb..83f9d0e817 100644 --- a/Source/Core/VideoBackends/OGL/ProgramShaderCache.h +++ b/Source/Core/VideoBackends/OGL/ProgramShaderCache.h @@ -94,8 +94,8 @@ public: }; static PCacheEntry GetShaderProgram(); - static SHADER* SetShader(u32 primitive_type, const GLVertexFormat* vertex_format); - static SHADER* SetUberShader(u32 primitive_type, const GLVertexFormat* vertex_format); + static SHADER* SetShader(PrimitiveType primitive_type, const GLVertexFormat* vertex_format); + static SHADER* SetUberShader(PrimitiveType primitive_type, const GLVertexFormat* vertex_format); static void BindVertexFormat(const GLVertexFormat* vertex_format); static void InvalidateVertexFormat(); static void BindLastVertexFormat(); @@ -198,7 +198,7 @@ private: static void DestroyShaders(); static void CreatePrerenderArrays(SharedContextData* data); static void DestroyPrerenderArrays(SharedContextData* data); - static void DrawPrerenderArray(const SHADER& shader, u32 primitive_type); + static void DrawPrerenderArray(const SHADER& shader, PrimitiveType primitive_type); static PCache pshaders; static UberPCache ubershaders; |
