summaryrefslogtreecommitdiff
path: root/Source/Core/VideoBackends/OGL/ProgramShaderCache.h
diff options
context:
space:
mode:
authoriwubcode <iwubcode@users.noreply.github.com>2017-04-22 23:44:34 -0500
committeriwubcode <iwubcode@users.noreply.github.com>2017-06-13 00:41:51 -0500
commit2cdc93f4ab690279df064832d4c9688741556f0c (patch)
treedbbb654faab47eda473e3f3d617989b82ee5d3ff /Source/Core/VideoBackends/OGL/ProgramShaderCache.h
parent77c0539b5ed87ddfdb0d0c53e8db0172254ac13e (diff)
Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture'
Diffstat (limited to 'Source/Core/VideoBackends/OGL/ProgramShaderCache.h')
-rw-r--r--Source/Core/VideoBackends/OGL/ProgramShaderCache.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoBackends/OGL/ProgramShaderCache.h b/Source/Core/VideoBackends/OGL/ProgramShaderCache.h
index a8b2bfcbc1..7af4a2c38e 100644
--- a/Source/Core/VideoBackends/OGL/ProgramShaderCache.h
+++ b/Source/Core/VideoBackends/OGL/ProgramShaderCache.h
@@ -47,7 +47,7 @@ struct SHADER
void SetProgramVariables();
void SetProgramBindings(bool is_compute);
- void Bind();
+ void Bind() const;
};
class ProgramShaderCache