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authorLioncash <mathew1800@gmail.com>2015-12-26 16:00:23 -0500
committerLioncash <mathew1800@gmail.com>2015-12-26 17:01:54 -0500
commit8ce3a4aa7014c378d4121979f3fd10b9886d38bc (patch)
tree2b5221c8457b0ce489f165cb4cc926901ad32705 /Source/Core/VideoBackends/OGL/ProgramShaderCache.h
parentbe8410dcade41f4e1d69cbdbfc46dfce9635287f (diff)
ShaderGeneration: Get rid of static buffers
Diffstat (limited to 'Source/Core/VideoBackends/OGL/ProgramShaderCache.h')
-rw-r--r--Source/Core/VideoBackends/OGL/ProgramShaderCache.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/VideoBackends/OGL/ProgramShaderCache.h b/Source/Core/VideoBackends/OGL/ProgramShaderCache.h
index 32e84c07af..d20da70d2f 100644
--- a/Source/Core/VideoBackends/OGL/ProgramShaderCache.h
+++ b/Source/Core/VideoBackends/OGL/ProgramShaderCache.h
@@ -91,8 +91,8 @@ public:
static SHADER* SetShader(DSTALPHA_MODE dstAlphaMode, u32 primitive_type);
static void GetShaderId(SHADERUID *uid, DSTALPHA_MODE dstAlphaMode, u32 primitive_type);
- static bool CompileShader(SHADER &shader, const char* vcode, const char* pcode, const char* gcode = nullptr);
- static GLuint CompileSingleShader(GLuint type, const char *code);
+ static bool CompileShader(SHADER &shader, const std::string& vcode, const std::string& pcode, const std::string& gcode = "");
+ static GLuint CompileSingleShader(GLuint type, const std::string& code);
static void UploadConstants();
static void Init();