summaryrefslogtreecommitdiff
path: root/Source/Core/VideoBackends/OGL/Render.cpp
diff options
context:
space:
mode:
authorAnthony <Helios747@users.noreply.github.com>2017-09-03 19:25:46 -0700
committerGitHub <noreply@github.com>2017-09-03 19:25:46 -0700
commit26e777d80bb125e12a4a93e0e727c804a0facd34 (patch)
treefddffb3e8d0e85a0c69fac46b1ea69e695d155cb /Source/Core/VideoBackends/OGL/Render.cpp
parent2e8bc0fa07d9b1b1a7eee6d14d135de829b14711 (diff)
parent3dd675e61382685b2c3d6c82b1c822f135e83934 (diff)
Merge pull request #5337 from stenzek/d3d-common-blending-state
D3D: Use blending state from VideoCommon
Diffstat (limited to 'Source/Core/VideoBackends/OGL/Render.cpp')
-rw-r--r--Source/Core/VideoBackends/OGL/Render.cpp7
1 files changed, 2 insertions, 5 deletions
diff --git a/Source/Core/VideoBackends/OGL/Render.cpp b/Source/Core/VideoBackends/OGL/Render.cpp
index 7e36f0be22..8953b10831 100644
--- a/Source/Core/VideoBackends/OGL/Render.cpp
+++ b/Source/Core/VideoBackends/OGL/Render.cpp
@@ -1264,11 +1264,8 @@ void Renderer::ReinterpretPixelData(unsigned int convtype)
}
}
-void Renderer::SetBlendMode(bool forceUpdate)
+void Renderer::SetBlendingState(const BlendingState& state)
{
- BlendingState state;
- state.Generate(bpmem);
-
bool useDualSource =
state.usedualsrc && g_ActiveConfig.backend_info.bSupportsDualSourceBlend &&
(!DriverDetails::HasBug(DriverDetails::BUG_BROKEN_DUAL_SOURCE_BLENDING) || state.dstalpha);
@@ -1791,7 +1788,7 @@ void Renderer::RestoreAPIState()
SetGenerationMode();
BPFunctions::SetScissor();
SetDepthMode();
- SetBlendMode(true);
+ BPFunctions::SetBlendMode();
SetViewport();
ProgramShaderCache::BindLastVertexFormat();