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authorStenzek <stenzek@gmail.com>2017-03-31 21:55:26 +1000
committerStenzek <stenzek@gmail.com>2017-03-31 21:55:26 +1000
commit5326a18fdfe520ed424d9d7c811191cfb55aeb08 (patch)
tree5a6e85d6fe7ee90219367313ed9b9377c3d5e90b /Source/Core/VideoBackends/OGL/Render.cpp
parent542fb347f1718e596368c284888d03fb0f8fbe54 (diff)
OGL: Fix MSAA being forced to 1x
This was a regression from the remove-everything-static-from-renderer PR. As the comment indicates, it would be nice to move all of this logic out of the Renderer constructor, but this is a much larger change.
Diffstat (limited to 'Source/Core/VideoBackends/OGL/Render.cpp')
-rw-r--r--Source/Core/VideoBackends/OGL/Render.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/Source/Core/VideoBackends/OGL/Render.cpp b/Source/Core/VideoBackends/OGL/Render.cpp
index 69554269cb..198dc7f05f 100644
--- a/Source/Core/VideoBackends/OGL/Render.cpp
+++ b/Source/Core/VideoBackends/OGL/Render.cpp
@@ -580,6 +580,10 @@ Renderer::Renderer()
g_Config.backend_info.bSupportsEarlyZ =
g_ogl_config.bSupportsEarlyFragmentTests || g_ogl_config.bSupportsConservativeDepth;
+ glGetIntegerv(GL_MAX_SAMPLES, &g_ogl_config.max_samples);
+ if (g_ogl_config.max_samples < 1 || !g_ogl_config.bSupportsMSAA)
+ g_ogl_config.max_samples = 1;
+
if (g_ogl_config.bSupportsDebug)
{
if (GLExtensions::Supports("GL_KHR_debug"))