diff options
| author | Markus Wick <markus+github@selfnet.de> | 2015-05-20 18:15:05 +0200 |
|---|---|---|
| committer | Markus Wick <markus+github@selfnet.de> | 2015-05-20 18:15:05 +0200 |
| commit | 63ff03ee3e3acd11f13cf5f67631ea3c71a83503 (patch) | |
| tree | c6b28f49b7ba24ccd353a265dc75f8db5a2329f7 /Source/Core/VideoBackends/OGL/Render.cpp | |
| parent | 7b322df5300c17b2e570d02cf9b149bdba935a92 (diff) | |
| parent | 05f42f94a0442fef64c994cb78f4d621bb1fc7ff (diff) | |
Merge pull request #2425 from Armada651/ogl-integer
Revert "OGL: Switch depth buffers to GL_DEPTH_COMPONENT32F format."
Diffstat (limited to 'Source/Core/VideoBackends/OGL/Render.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/OGL/Render.cpp | 36 |
1 files changed, 17 insertions, 19 deletions
diff --git a/Source/Core/VideoBackends/OGL/Render.cpp b/Source/Core/VideoBackends/OGL/Render.cpp index 1b13595386..4f6fcdcffc 100644 --- a/Source/Core/VideoBackends/OGL/Render.cpp +++ b/Source/Core/VideoBackends/OGL/Render.cpp @@ -916,7 +916,7 @@ void ClearEFBCache() } } -void Renderer::UpdateEFBCache(EFBAccessType type, u32 cacheRectIdx, const EFBRectangle& efbPixelRc, const TargetRectangle& targetPixelRc, const void* data) +void Renderer::UpdateEFBCache(EFBAccessType type, u32 cacheRectIdx, const EFBRectangle& efbPixelRc, const TargetRectangle& targetPixelRc, const u32* data) { u32 cacheType = (type == PEEK_Z ? 0 : 1); @@ -938,18 +938,7 @@ void Renderer::UpdateEFBCache(EFBAccessType type, u32 cacheRectIdx, const EFBRec u32 xEFB = efbPixelRc.left + xCache; u32 xPixel = (EFBToScaledX(xEFB) + EFBToScaledX(xEFB + 1)) / 2; u32 xData = xPixel - targetPixelRc.left; - u32 value; - if (type == PEEK_Z) - { - float* ptr = (float*)data; - value = MathUtil::Clamp<u32>((u32)(ptr[yData * targetPixelRcWidth + xData] * 16777216.0f), 0, 0xFFFFFF); - } - else - { - u32* ptr = (u32*)data; - value = ptr[yData * targetPixelRcWidth + xData]; - } - s_efbCache[cacheType][cacheRectIdx][yCache * EFB_CACHE_RECT_SIZE + xCache] = value; + s_efbCache[cacheType][cacheRectIdx][yCache * EFB_CACHE_RECT_SIZE + xCache] = data[yData * targetPixelRcWidth + xData]; } } @@ -1016,10 +1005,10 @@ u32 Renderer::AccessEFB(EFBAccessType type, u32 x, u32 y, u32 poke_data) g_renderer->RestoreAPIState(); } - std::unique_ptr<float> depthMap(new float[targetPixelRcWidth * targetPixelRcHeight]); + std::unique_ptr<u32> depthMap(new u32[targetPixelRcWidth * targetPixelRcHeight]); glReadPixels(targetPixelRc.left, targetPixelRc.bottom, targetPixelRcWidth, targetPixelRcHeight, - GL_DEPTH_COMPONENT, GL_FLOAT, depthMap.get()); + GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, depthMap.get()); UpdateEFBCache(type, cacheRectIdx, efbPixelRc, targetPixelRc, depthMap.get()); } @@ -1028,11 +1017,20 @@ u32 Renderer::AccessEFB(EFBAccessType type, u32 x, u32 y, u32 poke_data) u32 yRect = y % EFB_CACHE_RECT_SIZE; u32 z = s_efbCache[0][cacheRectIdx][yRect * EFB_CACHE_RECT_SIZE + xRect]; - // if Z is in 16 bit format you must return a 16 bit integer + // Scale the 32-bit value returned by glReadPixels to a 24-bit + // value (GC uses a 24-bit Z-buffer). + float val = z / float(0xFFFFFFFF); + u32 ret = 0; if (bpmem.zcontrol.pixel_format == PEControl::RGB565_Z16) - z = z >> 8; - - return z; + { + // if Z is in 16 bit format you must return a 16 bit integer + ret = MathUtil::Clamp<u32>((u32)(val * 65536.0f), 0, 0xFFFF); + } + else + { + ret = MathUtil::Clamp<u32>((u32)(val * 16777216.0f), 0, 0xFFFFFF); + } + return ret; } case PEEK_COLOR: // GXPeekARGB |
