diff options
| author | degasus <wickmarkus@web.de> | 2015-09-07 22:21:11 +0200 |
|---|---|---|
| committer | degasus <wickmarkus@web.de> | 2015-09-07 22:21:11 +0200 |
| commit | 664beea5385f11af1a2c851ac62aec5eff71eb85 (patch) | |
| tree | 670eb765163b81340af0e5b694db7dcf8c65a83d /Source/Core/VideoBackends/OGL/Render.cpp | |
| parent | 5520155e142a1aa691f695b2d25413ddf16a0564 (diff) | |
OGL: reimplement SSAA based on ARB_gpu_shader5
So i965 shall support it again.
Diffstat (limited to 'Source/Core/VideoBackends/OGL/Render.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/OGL/Render.cpp | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/Source/Core/VideoBackends/OGL/Render.cpp b/Source/Core/VideoBackends/OGL/Render.cpp index 117c6f1bdc..850e79e7b7 100644 --- a/Source/Core/VideoBackends/OGL/Render.cpp +++ b/Source/Core/VideoBackends/OGL/Render.cpp @@ -437,6 +437,7 @@ Renderer::Renderer() g_Config.backend_info.bSupportsEarlyZ = GLExtensions::Supports("GL_ARB_shader_image_load_store"); g_Config.backend_info.bSupportsBBox = GLExtensions::Supports("GL_ARB_shader_storage_buffer_object"); g_Config.backend_info.bSupportsGSInstancing = GLExtensions::Supports("GL_ARB_gpu_shader5"); + g_Config.backend_info.bSupportsSSAA = GLExtensions::Supports("GL_ARB_gpu_shader5") && GLExtensions::Supports("GL_ARB_sample_shading"); g_Config.backend_info.bSupportsGeometryShaders = GLExtensions::Version() >= 320; g_Config.backend_info.bSupportsPaletteConversion = GLExtensions::Supports("GL_ARB_texture_buffer_object") || GLExtensions::Supports("GL_OES_texture_buffer") || @@ -532,28 +533,25 @@ Renderer::Renderer() g_ogl_config.eSupportedGLSLVersion = GLSL_130; g_Config.backend_info.bSupportsEarlyZ = false; // layout keyword is only supported on glsl150+ g_Config.backend_info.bSupportsGeometryShaders = false; // geometry shaders are only supported on glsl150+ - g_Config.backend_info.bSupportsSSAA = false; // sample shading is only supported on glsl400+ } else if (strstr(g_ogl_config.glsl_version, "1.40")) { g_ogl_config.eSupportedGLSLVersion = GLSL_140; g_Config.backend_info.bSupportsEarlyZ = false; // layout keyword is only supported on glsl150+ g_Config.backend_info.bSupportsGeometryShaders = false; // geometry shaders are only supported on glsl150+ - g_Config.backend_info.bSupportsSSAA = false; // sample shading is only supported on glsl400+ } else if (strstr(g_ogl_config.glsl_version, "1.50")) { g_ogl_config.eSupportedGLSLVersion = GLSL_150; - g_Config.backend_info.bSupportsSSAA = false; // sample shading is only supported on glsl400+ } else if (strstr(g_ogl_config.glsl_version, "3.30")) { g_ogl_config.eSupportedGLSLVersion = GLSL_330; - g_Config.backend_info.bSupportsSSAA = false; // sample shading is only supported on glsl400+ } else { g_ogl_config.eSupportedGLSLVersion = GLSL_400; + g_Config.backend_info.bSupportsSSAA = true; } // Desktop OpenGL can't have the Android Extension Pack |
