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authoriwubcode <iwubcode@users.noreply.github.com>2017-10-01 11:19:29 -0500
committeriwubcode <iwubcode@users.noreply.github.com>2017-11-17 22:11:32 -0600
commit7248dd47d5b48564a1ed049bdf392146dca2d72a (patch)
tree332a429449ea35f82f2618ac676a3d85a609a2f9 /Source/Core/VideoBackends/OGL/Render.cpp
parentf8c2806830804ec322ecebb3f9ada4f732c6b738 (diff)
Hybrid XFB: Fix lint errors
Diffstat (limited to 'Source/Core/VideoBackends/OGL/Render.cpp')
-rw-r--r--Source/Core/VideoBackends/OGL/Render.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/Source/Core/VideoBackends/OGL/Render.cpp b/Source/Core/VideoBackends/OGL/Render.cpp
index 46c9787eb5..2125102fe0 100644
--- a/Source/Core/VideoBackends/OGL/Render.cpp
+++ b/Source/Core/VideoBackends/OGL/Render.cpp
@@ -1325,7 +1325,8 @@ void Renderer::SetBlendingState(const BlendingState& state)
}
// This function has the final picture. We adjust the aspect ratio here.
-void Renderer::SwapImpl(AbstractTexture* texture, const EFBRectangle& xfb_region, u64 ticks, float Gamma)
+void Renderer::SwapImpl(AbstractTexture* texture, const EFBRectangle& xfb_region, u64 ticks,
+ float Gamma)
{
if (g_ogl_config.bSupportsDebug)
{