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authorConnor McLaughlin <stenzek@gmail.com>2019-06-08 20:57:52 +1000
committerGitHub <noreply@github.com>2019-06-08 20:57:52 +1000
commit951b66e4acb7d3a92998ddb1a06731ddf9e7eea8 (patch)
tree74c48a8897c745a055fe1c6843af791e72fa373f /Source/Core/VideoBackends/OGL/Render.cpp
parentb13e00b0031efa596c7ddef8a4cd8dc2006ade59 (diff)
parent32359bf2bbeb7ed14f9138719fbe25021a2e90c4 (diff)
Merge pull request #8049 from stenzek/crop
Renderer: Adjust source rectangle when crop would draw off screen
Diffstat (limited to 'Source/Core/VideoBackends/OGL/Render.cpp')
-rw-r--r--Source/Core/VideoBackends/OGL/Render.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/Source/Core/VideoBackends/OGL/Render.cpp b/Source/Core/VideoBackends/OGL/Render.cpp
index 452d27f39a..f6a5cdbe77 100644
--- a/Source/Core/VideoBackends/OGL/Render.cpp
+++ b/Source/Core/VideoBackends/OGL/Render.cpp
@@ -978,19 +978,19 @@ void Renderer::ClearScreen(const MathUtil::Rectangle<int>& rc, bool colorEnable,
BPFunctions::SetScissor();
}
-void Renderer::RenderXFBToScreen(const AbstractTexture* texture, const MathUtil::Rectangle<int>& rc)
+void Renderer::RenderXFBToScreen(const MathUtil::Rectangle<int>& target_rc,
+ const AbstractTexture* source_texture,
+ const MathUtil::Rectangle<int>& source_rc)
{
// Quad-buffered stereo is annoying on GL.
if (g_ActiveConfig.stereo_mode != StereoMode::QuadBuffer)
- return ::Renderer::RenderXFBToScreen(texture, rc);
-
- const auto target_rc = GetTargetRectangle();
+ return ::Renderer::RenderXFBToScreen(target_rc, source_texture, source_rc);
glDrawBuffer(GL_BACK_LEFT);
- m_post_processor->BlitFromTexture(target_rc, rc, texture, 0);
+ m_post_processor->BlitFromTexture(target_rc, source_rc, source_texture, 0);
glDrawBuffer(GL_BACK_RIGHT);
- m_post_processor->BlitFromTexture(target_rc, rc, texture, 1);
+ m_post_processor->BlitFromTexture(target_rc, source_rc, source_texture, 1);
glDrawBuffer(GL_BACK);
}