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| author | Jules Blok <jules.blok@gmail.com> | 2015-09-10 22:22:26 +0200 |
|---|---|---|
| committer | Jules Blok <jules.blok@gmail.com> | 2015-09-10 22:22:26 +0200 |
| commit | 99c08c89bb720d654e32c59e078e60b5f7976193 (patch) | |
| tree | 786d0aa9b9670af313e1273600c483a71562c45d /Source/Core/VideoBackends/OGL/Render.cpp | |
| parent | 3014feedc839d69931079ad3c4f645ef51055e1a (diff) | |
OGL: Invert Top-and-Bottom mode.
Diffstat (limited to 'Source/Core/VideoBackends/OGL/Render.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/OGL/Render.cpp | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/Source/Core/VideoBackends/OGL/Render.cpp b/Source/Core/VideoBackends/OGL/Render.cpp index de48229363..f0a30367f7 100644 --- a/Source/Core/VideoBackends/OGL/Render.cpp +++ b/Source/Core/VideoBackends/OGL/Render.cpp @@ -1293,7 +1293,12 @@ void Renderer::BlitScreen(TargetRectangle src, TargetRectangle dst, GLuint src_t if (g_ActiveConfig.iStereoMode == STEREO_SBS || g_ActiveConfig.iStereoMode == STEREO_TAB) { TargetRectangle leftRc, rightRc; - ConvertStereoRectangle(dst, leftRc, rightRc); + + // Top-and-Bottom mode needs to compensate for inverted vertical screen coordinates. + if (g_ActiveConfig.iStereoMode == STEREO_TAB) + ConvertStereoRectangle(dst, rightRc, leftRc); + else + ConvertStereoRectangle(dst, leftRc, rightRc); m_post_processor->BlitFromTexture(src, leftRc, src_texture, src_width, src_height, 0); m_post_processor->BlitFromTexture(src, rightRc, src_texture, src_width, src_height, 1); |
