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| author | Markus Wick <markus+github@selfnet.de> | 2015-01-01 21:41:09 +0100 |
|---|---|---|
| committer | Markus Wick <markus+github@selfnet.de> | 2015-01-01 21:41:09 +0100 |
| commit | ec4dfae333e592f991da21d7276ca50a4c4be3e9 (patch) | |
| tree | 5e38c3cba5e1680f09c9d99964a1385479226c77 /Source/Core/VideoBackends/OGL/Render.cpp | |
| parent | 479d1e56c37e17227bcca2f37f78a5c4ec3a703b (diff) | |
| parent | 3ed777b0f99a2cbbc77c35a8e3b87f364cbc0630 (diff) | |
Merge pull request #1747 from Armada651/intel-workaround
OGL: Work around Intel structures bug.
Diffstat (limited to 'Source/Core/VideoBackends/OGL/Render.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/OGL/Render.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/Source/Core/VideoBackends/OGL/Render.cpp b/Source/Core/VideoBackends/OGL/Render.cpp index 5685ed3bb3..7a3844281a 100644 --- a/Source/Core/VideoBackends/OGL/Render.cpp +++ b/Source/Core/VideoBackends/OGL/Render.cpp @@ -463,8 +463,7 @@ Renderer::Renderer() g_Config.backend_info.bSupportsEarlyZ = GLExtensions::Supports("GL_ARB_shader_image_load_store"); g_Config.backend_info.bSupportsBBox = GLExtensions::Supports("GL_ARB_shader_storage_buffer_object"); g_Config.backend_info.bSupportsGSInstancing = GLExtensions::Supports("GL_ARB_gpu_shader5"); - g_Config.backend_info.bSupportsGeometryShaders = (GLExtensions::Version() >= 320) && - !DriverDetails::HasBug(DriverDetails::BUG_INTELBROKENINTERFACEBLOCKS); + g_Config.backend_info.bSupportsGeometryShaders = GLExtensions::Version() >= 320; // Desktop OpenGL supports the binding layout if it supports 420pack // OpenGL ES 3.1 supports it implicitly without an extension |
