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| author | shuffle2 <godisgovernment@gmail.com> | 2017-06-07 21:20:06 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2017-06-07 21:20:06 -0700 |
| commit | ffd8309aca806a6cf5ca4da85f5854ef14c8e0d9 (patch) | |
| tree | ba029b5a68e1613f3dca3185a854ef70d05de61e /Source/Core/VideoBackends/OGL/Render.cpp | |
| parent | a2358786dc66eab8fa63987751d4e3fc1a3ee525 (diff) | |
| parent | 9ee63608b3c7160cadb0291e577b158d1b8aa5c6 (diff) | |
Merge branch 'master' into fix-unittests
Diffstat (limited to 'Source/Core/VideoBackends/OGL/Render.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/OGL/Render.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/VideoBackends/OGL/Render.cpp b/Source/Core/VideoBackends/OGL/Render.cpp index ebec5e98a9..ec709c152b 100644 --- a/Source/Core/VideoBackends/OGL/Render.cpp +++ b/Source/Core/VideoBackends/OGL/Render.cpp @@ -63,7 +63,7 @@ static std::unique_ptr<RasterFont> s_raster_font; // 1 for no MSAA. Use s_MSAASamples > 1 to check for MSAA. static int s_MSAASamples = 1; -static int s_last_multisamples = 1; +static u32 s_last_multisamples = 1; static bool s_last_stereo_mode = false; static bool s_last_xfb_mode = false; @@ -519,7 +519,7 @@ Renderer::Renderer() { // GLES 3.1 can't support stereo rendering and MSAA OSD::AddMessage("MSAA Stereo rendering isn't supported by your GPU.", 10000); - Config::SetCurrent(Config::GFX_MSAA, 1); + Config::SetCurrent(Config::GFX_MSAA, UINT32_C(1)); } } else |
