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authorRyan Houdek <Sonicadvance1@gmail.com>2013-12-30 07:22:50 -0600
committerdegasus <wickmarkus@web.de>2014-01-17 15:50:51 +0100
commit71681de81a79c6508f44dfc949026ec2f51943ae (patch)
treed5f83f2100fbcd5891a36dbed97c4469be301b13 /Source/Core/VideoBackends/OGL/SamplerCache.cpp
parent770485ad04185c93ea18b8bf86e56569d1fb8f37 (diff)
[GLExtensions] Initial code drop for GLExtensions. This drops GLEW entirely from the codebase. This has been tested on Android and Linux+ATI. Of course untested on Windows and Apple. Also untested with Linux + EGL but should be fine there. There are most likely a couple of extensions I'm missing which would result in null pointer runs but not bad for the initial commit.
Conflicts: CMakeLists.txt Externals/GLew/glew.vcxproj Externals/GLew/glew.vcxproj.filters Source/Core/VideoBackends/OGL/CMakeLists.txt Source/Core/VideoBackends/OGL/GLFunctions.cpp Source/Core/VideoBackends/OGL/GLFunctions.h Source/Core/VideoBackends/OGL/GLUtil.h Source/Core/VideoBackends/OGL/Render.cpp Source/VSProps/Base.props
Diffstat (limited to 'Source/Core/VideoBackends/OGL/SamplerCache.cpp')
-rw-r--r--Source/Core/VideoBackends/OGL/SamplerCache.cpp11
1 files changed, 6 insertions, 5 deletions
diff --git a/Source/Core/VideoBackends/OGL/SamplerCache.cpp b/Source/Core/VideoBackends/OGL/SamplerCache.cpp
index 2b50652ade..01f5959c57 100644
--- a/Source/Core/VideoBackends/OGL/SamplerCache.cpp
+++ b/Source/Core/VideoBackends/OGL/SamplerCache.cpp
@@ -99,12 +99,13 @@ void SamplerCache::SetParameters(GLuint sampler_id, const Params& params)
glSamplerParameterf(sampler_id, GL_TEXTURE_MIN_LOD, tm1.min_lod / 16.f);
glSamplerParameterf(sampler_id, GL_TEXTURE_MAX_LOD, tm1.max_lod / 16.f);
-#ifndef USE_GLES3
- glSamplerParameterf(sampler_id, GL_TEXTURE_LOD_BIAS, (s32)tm0.lod_bias / 32.f);
+ if (GLInterface->GetMode() == GLInterfaceMode::MODE_OPENGL)
+ {
+ glSamplerParameterf(sampler_id, GL_TEXTURE_LOD_BIAS, (s32)tm0.lod_bias / 32.f);
- if (g_ActiveConfig.iMaxAnisotropy > 0)
- glSamplerParameterf(sampler_id, GL_TEXTURE_MAX_ANISOTROPY_EXT, (float)(1 << g_ActiveConfig.iMaxAnisotropy));
-#endif
+ if (g_ActiveConfig.iMaxAnisotropy > 0)
+ glSamplerParameterf(sampler_id, GL_TEXTURE_MAX_ANISOTROPY_EXT, (float)(1 << g_ActiveConfig.iMaxAnisotropy));
+ }
}
void SamplerCache::Clear()