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| author | JMC47 <JMC4789@gmail.com> | 2025-03-23 15:17:24 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-03-23 15:17:24 -0400 |
| commit | 9b0471532ce8f715c2c681cb7fb7173e75708104 (patch) | |
| tree | 426ee98d5c5616aad80a7da1870d2ca288be423c /Source/Core/VideoBackends/OGL/SamplerCache.cpp | |
| parent | 2da255d8cdb2da67123296f5f091f808c696d021 (diff) | |
| parent | 561aee7707d4ace0d987deed6c8084178c653c3d (diff) | |
Merge pull request #13368 from jordan-woyak/anisotropic-filtering
Use Game Requested Anisotropic Filtering
Diffstat (limited to 'Source/Core/VideoBackends/OGL/SamplerCache.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/OGL/SamplerCache.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/VideoBackends/OGL/SamplerCache.cpp b/Source/Core/VideoBackends/OGL/SamplerCache.cpp index 56246ea246..6657f3482a 100644 --- a/Source/Core/VideoBackends/OGL/SamplerCache.cpp +++ b/Source/Core/VideoBackends/OGL/SamplerCache.cpp @@ -102,10 +102,10 @@ void SamplerCache::SetParameters(GLuint sampler_id, const SamplerState& params) glSamplerParameterf(sampler_id, GL_TEXTURE_LOD_BIAS, params.tm0.lod_bias / 256.f); } - if (params.tm0.anisotropic_filtering && g_ogl_config.bSupportsAniso) + if (params.tm0.anisotropic_filtering != 0 && g_ogl_config.bSupportsAniso) { glSamplerParameterf(sampler_id, GL_TEXTURE_MAX_ANISOTROPY_EXT, - static_cast<float>(1 << g_ActiveConfig.iMaxAnisotropy)); + static_cast<float>(1 << params.tm0.anisotropic_filtering)); } } |
