diff options
| author | Ryan Houdek <Sonicadvance1@Gmail.com> | 2013-11-25 00:06:29 +0000 |
|---|---|---|
| committer | Ryan Houdek <Sonicadvance1@Gmail.com> | 2013-11-25 00:06:29 +0000 |
| commit | da3eef1019fb9899cdde34d423ce19c4a093bf60 (patch) | |
| tree | c7e44e0398bee688c3446cca064f1d7287ba65c5 /Source/Core/VideoBackends/OGL/Src/FramebufferManager.cpp | |
| parent | 2c09e8fc5a2bb6ea358d779ce523d44e1b7dcdce (diff) | |
Fix the issue with COLOROUT not being defined anymore. Fix a issue where Mali shader compiler is idiotic in finding an overload for the mix function.
Diffstat (limited to 'Source/Core/VideoBackends/OGL/Src/FramebufferManager.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/OGL/Src/FramebufferManager.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/VideoBackends/OGL/Src/FramebufferManager.cpp b/Source/Core/VideoBackends/OGL/Src/FramebufferManager.cpp index 1530016336..1ce5e552a2 100644 --- a/Source/Core/VideoBackends/OGL/Src/FramebufferManager.cpp +++ b/Source/Core/VideoBackends/OGL/Src/FramebufferManager.cpp @@ -200,7 +200,7 @@ FramebufferManager::FramebufferManager(int targetWidth, int targetHeight, int ms char ps_rgba6_to_rgb8[] = "uniform sampler2DRect samp9;\n" - "COLOROUT(ocol0)\n" + "out vec4 ocol0;\n" "void main()\n" "{\n" " ivec4 src6 = ivec4(round(texture2DRect(samp9, gl_FragCoord.xy) * 63.f));\n" @@ -214,7 +214,7 @@ FramebufferManager::FramebufferManager(int targetWidth, int targetHeight, int ms char ps_rgb8_to_rgba6[] = "uniform sampler2DRect samp9;\n" - "COLOROUT(ocol0)\n" + "out vec4 ocol0;\n" "void main()\n" "{\n" " ivec4 src8 = ivec4(round(texture2DRect(samp9, gl_FragCoord.xy) * 255.f));\n" |
