diff options
| author | comex <comexk@gmail.com> | 2013-10-29 01:23:17 -0400 |
|---|---|---|
| committer | comex <comexk@gmail.com> | 2013-11-03 20:54:05 -0500 |
| commit | c579637eafb9e9eb7f83711569254bd8da6d09d2 (patch) | |
| tree | 901c8311f4d1d2064df916a7e4cff7c1804c0a9e /Source/Core/VideoBackends/OGL/Src/TextureCache.cpp | |
| parent | 965b32be9c38cb8f03632ab15f3a0d3aa98004af (diff) | |
Run code through the advanced tool 'sed' to remove trailing whitespace.
Diffstat (limited to 'Source/Core/VideoBackends/OGL/Src/TextureCache.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/OGL/Src/TextureCache.cpp | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/Source/Core/VideoBackends/OGL/Src/TextureCache.cpp b/Source/Core/VideoBackends/OGL/Src/TextureCache.cpp index a9d23d78c8..41c52ec724 100644 --- a/Source/Core/VideoBackends/OGL/Src/TextureCache.cpp +++ b/Source/Core/VideoBackends/OGL/Src/TextureCache.cpp @@ -119,7 +119,7 @@ void TextureCache::TCacheEntry::Bind(unsigned int stage) glActiveTexture(GL_TEXTURE0 + stage); s_ActiveTexture = stage; } - + glBindTexture(GL_TEXTURE_2D, texture); s_Textures[stage] = texture; } @@ -148,7 +148,7 @@ TextureCache::TCacheEntryBase* TextureCache::CreateTexture(unsigned int width, { default: case PC_TEX_FMT_NONE: - PanicAlert("Invalid PC texture format %i", pcfmt); + PanicAlert("Invalid PC texture format %i", pcfmt); case PC_TEX_FMT_BGRA32: gl_format = GL_BGRA; gl_iformat = GL_RGBA; @@ -200,7 +200,7 @@ TextureCache::TCacheEntryBase* TextureCache::CreateTexture(unsigned int width, entry.pcfmt = pcfmt; entry.m_tex_levels = tex_levels; - + entry.Load(width, height, expanded_width, 0); return &entry; @@ -264,7 +264,7 @@ TextureCache::TCacheEntryBase* TextureCache::CreateRenderTargetTexture( glTexImage2D(GL_TEXTURE_2D, 0, gl_iformat, scaled_tex_w, scaled_tex_h, 0, gl_format, gl_type, NULL); glBindTexture(GL_TEXTURE_2D, 0); - + glGenFramebuffers(1, &entry->framebuffer); FramebufferManager::SetFramebuffer(entry->framebuffer); glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, entry->texture, 0); @@ -355,7 +355,7 @@ void TextureCache::TCacheEntry::FromRenderTarget(u32 dstAddr, unsigned int dstFo glBindBuffer(GL_ARRAY_BUFFER, vbo_it->second.vbo); glBufferData(GL_ARRAY_BUFFER, 4*4*sizeof(GLfloat), vertices, GL_STREAM_DRAW); - + vbo_it->second.targetSource = targetSource; } @@ -370,10 +370,10 @@ void TextureCache::TCacheEntry::FromRenderTarget(u32 dstAddr, unsigned int dstFo int encoded_size = TextureConverter::EncodeToRamFromTexture( addr, read_texture, - srcFormat == PIXELFMT_Z24, - isIntensity, - dstFormat, - scaleByHalf, + srcFormat == PIXELFMT_Z24, + isIntensity, + dstFormat, + scaleByHalf, srcRect); u8* dst = Memory::GetPointer(addr); @@ -404,7 +404,7 @@ void TextureCache::TCacheEntry::FromRenderTarget(u32 dstAddr, unsigned int dstFo TextureCache::TextureCache() { - const char *pColorMatrixProg = + const char *pColorMatrixProg = "uniform sampler2DRect samp9;\n" "uniform vec4 colmat[7];\n" "VARYIN vec2 uv0;\n" @@ -458,7 +458,7 @@ TextureCache::~TextureCache() { s_ColorMatrixProgram.Destroy(); s_DepthMatrixProgram.Destroy(); - + for(auto& cache : s_VBO) { glDeleteBuffers(1, &cache.second.vbo); glDeleteVertexArrays(1, &cache.second.vao); |
