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authorcomex <comexk@gmail.com>2013-10-29 01:23:17 -0400
committercomex <comexk@gmail.com>2013-11-03 20:54:05 -0500
commitc579637eafb9e9eb7f83711569254bd8da6d09d2 (patch)
tree901c8311f4d1d2064df916a7e4cff7c1804c0a9e /Source/Core/VideoBackends/OGL/Src/TextureCache.cpp
parent965b32be9c38cb8f03632ab15f3a0d3aa98004af (diff)
Run code through the advanced tool 'sed' to remove trailing whitespace.
Diffstat (limited to 'Source/Core/VideoBackends/OGL/Src/TextureCache.cpp')
-rw-r--r--Source/Core/VideoBackends/OGL/Src/TextureCache.cpp22
1 files changed, 11 insertions, 11 deletions
diff --git a/Source/Core/VideoBackends/OGL/Src/TextureCache.cpp b/Source/Core/VideoBackends/OGL/Src/TextureCache.cpp
index a9d23d78c8..41c52ec724 100644
--- a/Source/Core/VideoBackends/OGL/Src/TextureCache.cpp
+++ b/Source/Core/VideoBackends/OGL/Src/TextureCache.cpp
@@ -119,7 +119,7 @@ void TextureCache::TCacheEntry::Bind(unsigned int stage)
glActiveTexture(GL_TEXTURE0 + stage);
s_ActiveTexture = stage;
}
-
+
glBindTexture(GL_TEXTURE_2D, texture);
s_Textures[stage] = texture;
}
@@ -148,7 +148,7 @@ TextureCache::TCacheEntryBase* TextureCache::CreateTexture(unsigned int width,
{
default:
case PC_TEX_FMT_NONE:
- PanicAlert("Invalid PC texture format %i", pcfmt);
+ PanicAlert("Invalid PC texture format %i", pcfmt);
case PC_TEX_FMT_BGRA32:
gl_format = GL_BGRA;
gl_iformat = GL_RGBA;
@@ -200,7 +200,7 @@ TextureCache::TCacheEntryBase* TextureCache::CreateTexture(unsigned int width,
entry.pcfmt = pcfmt;
entry.m_tex_levels = tex_levels;
-
+
entry.Load(width, height, expanded_width, 0);
return &entry;
@@ -264,7 +264,7 @@ TextureCache::TCacheEntryBase* TextureCache::CreateRenderTargetTexture(
glTexImage2D(GL_TEXTURE_2D, 0, gl_iformat, scaled_tex_w, scaled_tex_h, 0, gl_format, gl_type, NULL);
glBindTexture(GL_TEXTURE_2D, 0);
-
+
glGenFramebuffers(1, &entry->framebuffer);
FramebufferManager::SetFramebuffer(entry->framebuffer);
glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, entry->texture, 0);
@@ -355,7 +355,7 @@ void TextureCache::TCacheEntry::FromRenderTarget(u32 dstAddr, unsigned int dstFo
glBindBuffer(GL_ARRAY_BUFFER, vbo_it->second.vbo);
glBufferData(GL_ARRAY_BUFFER, 4*4*sizeof(GLfloat), vertices, GL_STREAM_DRAW);
-
+
vbo_it->second.targetSource = targetSource;
}
@@ -370,10 +370,10 @@ void TextureCache::TCacheEntry::FromRenderTarget(u32 dstAddr, unsigned int dstFo
int encoded_size = TextureConverter::EncodeToRamFromTexture(
addr,
read_texture,
- srcFormat == PIXELFMT_Z24,
- isIntensity,
- dstFormat,
- scaleByHalf,
+ srcFormat == PIXELFMT_Z24,
+ isIntensity,
+ dstFormat,
+ scaleByHalf,
srcRect);
u8* dst = Memory::GetPointer(addr);
@@ -404,7 +404,7 @@ void TextureCache::TCacheEntry::FromRenderTarget(u32 dstAddr, unsigned int dstFo
TextureCache::TextureCache()
{
- const char *pColorMatrixProg =
+ const char *pColorMatrixProg =
"uniform sampler2DRect samp9;\n"
"uniform vec4 colmat[7];\n"
"VARYIN vec2 uv0;\n"
@@ -458,7 +458,7 @@ TextureCache::~TextureCache()
{
s_ColorMatrixProgram.Destroy();
s_DepthMatrixProgram.Destroy();
-
+
for(auto& cache : s_VBO) {
glDeleteBuffers(1, &cache.second.vbo);
glDeleteVertexArrays(1, &cache.second.vao);