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authorshuffle2 <godisgovernment@gmail.com>2014-09-05 11:06:49 -0700
committershuffle2 <godisgovernment@gmail.com>2014-09-05 11:06:49 -0700
commit0576046fdd6bccc61b30174f04207b5191280f6f (patch)
treea9a588695fd36fea774842d2d2f890c8636bdfdf /Source/Core/VideoBackends/OGL/StreamBuffer.cpp
parentbb60cafd4071b33802f9d92fdcd2ca2d3f267209 (diff)
parente32b2e17711939475c19771edeb619721362eb0a (diff)
Merge pull request #972 from Sonicadvance1/fix-intel-windows
Work around Intel's failings with buffer_storage
Diffstat (limited to 'Source/Core/VideoBackends/OGL/StreamBuffer.cpp')
-rw-r--r--Source/Core/VideoBackends/OGL/StreamBuffer.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/Source/Core/VideoBackends/OGL/StreamBuffer.cpp b/Source/Core/VideoBackends/OGL/StreamBuffer.cpp
index 91d4692b08..5406b6e14c 100644
--- a/Source/Core/VideoBackends/OGL/StreamBuffer.cpp
+++ b/Source/Core/VideoBackends/OGL/StreamBuffer.cpp
@@ -378,7 +378,8 @@ StreamBuffer* StreamBuffer::Create(u32 type, u32 size)
// buffer storage works well in most situations
if (g_ogl_config.bSupportsGLBufferStorage &&
- !(DriverDetails::HasBug(DriverDetails::BUG_BROKENBUFFERSTORAGE) && type == GL_ARRAY_BUFFER))
+ !(DriverDetails::HasBug(DriverDetails::BUG_BROKENBUFFERSTORAGE) && type == GL_ARRAY_BUFFER) &&
+ !(DriverDetails::HasBug(DriverDetails::BUG_INTELBROKENBUFFERSTORAGE) && type == GL_ELEMENT_ARRAY_BUFFER))
return new BufferStorage(type, size);
// don't fall back to MapAnd* for nvidia drivers