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| author | Stenzek <stenzek@users.noreply.github.com> | 2016-12-19 22:11:38 +1000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2016-12-19 22:11:38 +1000 |
| commit | 01047319f82e6ee50e89ed8045cf713ee3ae0a56 (patch) | |
| tree | 8d87b853e39e793f1763fc59b5030727653c49ae /Source/Core/VideoBackends/OGL/TextureCache.cpp | |
| parent | b15a40a825be9604977fcacb72d42806bbbf512d (diff) | |
| parent | accce4294aec05f59571c9983811624e2b4f5a70 (diff) | |
Merge pull request #4517 from stenzek/mp3-blotches
TextureCache: Use same color coefficients for EFB2Tex as EFB2RAM
Diffstat (limited to 'Source/Core/VideoBackends/OGL/TextureCache.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/OGL/TextureCache.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoBackends/OGL/TextureCache.cpp b/Source/Core/VideoBackends/OGL/TextureCache.cpp index dc9d290f3e..50c729d45e 100644 --- a/Source/Core/VideoBackends/OGL/TextureCache.cpp +++ b/Source/Core/VideoBackends/OGL/TextureCache.cpp @@ -333,7 +333,7 @@ bool TextureCache::CompileShaders() "\n" "void main(){\n" " vec4 texcol = texture(samp9, f_uv0);\n" - " texcol = round(texcol * colmat[5]) * colmat[6];\n" + " texcol = floor(texcol * colmat[5]) * colmat[6];\n" " ocol0 = texcol * mat4(colmat[0], colmat[1], colmat[2], colmat[3]) + colmat[4];\n" "}\n"; |
