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authorJules Blok <jules.blok@gmail.com>2014-12-24 23:06:44 +0100
committerJules Blok <jules.blok@gmail.com>2014-12-24 23:30:40 +0100
commit31a55384b32990205c61f5ffb46484b2a2046d61 (patch)
tree344a6ad395f8d8a2b21176fbba9b8e589fc1d704 /Source/Core/VideoBackends/OGL/TextureCache.cpp
parent1105dd7dcdbc8b3fc0f6a5efe6700fa2474914f6 (diff)
VideoConfig: Rename "StereoMonoEFBDepth" to "StereoEFBMonoDepth"
Makes a little bit more sense.
Diffstat (limited to 'Source/Core/VideoBackends/OGL/TextureCache.cpp')
-rw-r--r--Source/Core/VideoBackends/OGL/TextureCache.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoBackends/OGL/TextureCache.cpp b/Source/Core/VideoBackends/OGL/TextureCache.cpp
index 97bc487675..0adb078cd5 100644
--- a/Source/Core/VideoBackends/OGL/TextureCache.cpp
+++ b/Source/Core/VideoBackends/OGL/TextureCache.cpp
@@ -421,7 +421,7 @@ void TextureCache::CompileShaders()
"}\n" : nullptr;
const char* prefix = (GProgram == nullptr) ? "f" : "v";
- const char* depth_layer = (g_ActiveConfig.bStereoMonoEFBDepth) ? "0.0" : "f_uv0.z";
+ const char* depth_layer = (g_ActiveConfig.bStereoEFBMonoDepth) ? "0.0" : "f_uv0.z";
ProgramShaderCache::CompileShader(s_ColorMatrixProgram, StringFromFormat(VProgram, prefix, prefix).c_str(), pColorMatrixProg, GProgram);
ProgramShaderCache::CompileShader(s_DepthMatrixProgram, StringFromFormat(VProgram, prefix, prefix).c_str(), StringFromFormat(pDepthMatrixProg, depth_layer).c_str(), GProgram);