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authorshuffle2 <godisgovernment@gmail.com>2017-06-07 21:20:06 -0700
committerGitHub <noreply@github.com>2017-06-07 21:20:06 -0700
commitffd8309aca806a6cf5ca4da85f5854ef14c8e0d9 (patch)
treeba029b5a68e1613f3dca3185a854ef70d05de61e /Source/Core/VideoBackends/OGL/TextureCache.cpp
parenta2358786dc66eab8fa63987751d4e3fc1a3ee525 (diff)
parent9ee63608b3c7160cadb0291e577b158d1b8aa5c6 (diff)
Merge branch 'master' into fix-unittests
Diffstat (limited to 'Source/Core/VideoBackends/OGL/TextureCache.cpp')
-rw-r--r--Source/Core/VideoBackends/OGL/TextureCache.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/Source/Core/VideoBackends/OGL/TextureCache.cpp b/Source/Core/VideoBackends/OGL/TextureCache.cpp
index 2031d7e220..169dec0bc5 100644
--- a/Source/Core/VideoBackends/OGL/TextureCache.cpp
+++ b/Source/Core/VideoBackends/OGL/TextureCache.cpp
@@ -370,9 +370,9 @@ TextureCache::TextureCache()
{
CompileShaders();
- s_ActiveTexture = -1;
+ s_ActiveTexture = UINT32_MAX;
for (auto& gtex : s_Textures)
- gtex = -1;
+ gtex = UINT32_MAX;
if (g_ActiveConfig.backend_info.bSupportsPaletteConversion)
{
@@ -519,8 +519,8 @@ bool TextureCache::CompileShaders()
s_ColorMatrixUniform = glGetUniformLocation(s_ColorMatrixProgram.glprogid, "colmat");
s_DepthMatrixUniform = glGetUniformLocation(s_DepthMatrixProgram.glprogid, "colmat");
- s_ColorCbufid = -1;
- s_DepthCbufid = -1;
+ s_ColorCbufid = UINT32_MAX;
+ s_DepthCbufid = UINT32_MAX;
s_ColorCopyPositionUniform = glGetUniformLocation(s_ColorCopyProgram.glprogid, "copy_position");
s_ColorMatrixPositionUniform =