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authorJules Blok <jules.blok@gmail.com>2014-11-04 00:53:14 +0100
committerJules Blok <jules.blok@gmail.com>2014-11-23 14:27:40 +0100
commitee76c03160b72731facbce135be26d7ef8cebba5 (patch)
treeb03e45c1fc917f3a53fcebdaccdb75bfd5ceb95b /Source/Core/VideoBackends/OGL/TextureCache.h
parent4d075c2efb4c1dda695cd8044b42cf7894b52e5a (diff)
TextureCache: Recompile EFB2Tex shaders when stereo 3D is toggled.
Diffstat (limited to 'Source/Core/VideoBackends/OGL/TextureCache.h')
-rw-r--r--Source/Core/VideoBackends/OGL/TextureCache.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/Source/Core/VideoBackends/OGL/TextureCache.h b/Source/Core/VideoBackends/OGL/TextureCache.h
index e1e2ec694c..f8d181e8e1 100644
--- a/Source/Core/VideoBackends/OGL/TextureCache.h
+++ b/Source/Core/VideoBackends/OGL/TextureCache.h
@@ -57,6 +57,9 @@ private:
unsigned int expanded_width, unsigned int tex_levels, PC_TexFormat pcfmt) override;
TCacheEntryBase* CreateRenderTargetTexture(unsigned int scaled_tex_w, unsigned int scaled_tex_h) override;
+
+ void CompileShaders() override;
+ void DeleteShaders() override;
};
bool SaveTexture(const std::string& filename, u32 textarget, u32 tex, int virtual_width, int virtual_height, unsigned int level);