diff options
| author | Michael Maltese <michaeljosephmaltese@gmail.com> | 2017-03-10 00:07:49 -0800 |
|---|---|---|
| committer | Michael Maltese <michaeljosephmaltese@gmail.com> | 2017-03-15 17:41:33 -0700 |
| commit | 134317e07f7c371000389e7c3f45ceaf046eea69 (patch) | |
| tree | 7e0319c38e4ad94a5bd13bd7b0d653cfdaf10cf2 /Source/Core/VideoBackends/OGL/VertexManager.cpp | |
| parent | 53224d41d05a9ec70d0a2715e1a7601a0e60bb14 (diff) | |
videoconfig: add BBoxPreferStencilImplementation
@JMC47 requested this to be able to do performance comparisons.
Diffstat (limited to 'Source/Core/VideoBackends/OGL/VertexManager.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/OGL/VertexManager.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/VideoBackends/OGL/VertexManager.cpp b/Source/Core/VideoBackends/OGL/VertexManager.cpp index d8d9249965..58d7b19ad9 100644 --- a/Source/Core/VideoBackends/OGL/VertexManager.cpp +++ b/Source/Core/VideoBackends/OGL/VertexManager.cpp @@ -158,14 +158,14 @@ void VertexManager::vFlush() // setup the pointers nativeVertexFmt->SetupVertexPointers(); - if (!g_Config.backend_info.bSupportsFragmentStoresAndAtomics && ::BoundingBox::active) + if (::BoundingBox::active && !g_Config.BBoxUseFragmentShaderImplementation()) { glEnable(GL_STENCIL_TEST); } Draw(stride); - if (!g_Config.backend_info.bSupportsFragmentStoresAndAtomics && ::BoundingBox::active) + if (::BoundingBox::active && !g_Config.BBoxUseFragmentShaderImplementation()) { OGL::BoundingBox::StencilWasUpdated(); glDisable(GL_STENCIL_TEST); |
