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authorLioncash <mathew1800@gmail.com>2014-08-15 14:09:53 -0400
committerLioncash <mathew1800@gmail.com>2014-08-15 14:12:29 -0400
commit960b54670ca3c2625eaaaee725e093b3f03251c5 (patch)
tree1c9349142eab88021ba3af38fc6c4e7134471ca3 /Source/Core/VideoBackends/OGL/VertexManager.cpp
parentd5d5580424d92c56f8f3d964e1437c744737c67d (diff)
OGL: Fix brace and body placements
Also got rid of void argument specifiers. These are a carryover from C.
Diffstat (limited to 'Source/Core/VideoBackends/OGL/VertexManager.cpp')
-rw-r--r--Source/Core/VideoBackends/OGL/VertexManager.cpp11
1 files changed, 8 insertions, 3 deletions
diff --git a/Source/Core/VideoBackends/OGL/VertexManager.cpp b/Source/Core/VideoBackends/OGL/VertexManager.cpp
index 6dce46c239..325d018e91 100644
--- a/Source/Core/VideoBackends/OGL/VertexManager.cpp
+++ b/Source/Core/VideoBackends/OGL/VertexManager.cpp
@@ -116,11 +116,15 @@ void VertexManager::Draw(u32 stride)
break;
}
- if (g_ogl_config.bSupportsGLBaseVertex) {
+ if (g_ogl_config.bSupportsGLBaseVertex)
+ {
glDrawRangeElementsBaseVertex(primitive_mode, 0, max_index, index_size, GL_UNSIGNED_SHORT, (u8*)nullptr+s_index_offset, (GLint)s_baseVertex);
- } else {
+ }
+ else
+ {
glDrawRangeElements(primitive_mode, 0, max_index, index_size, GL_UNSIGNED_SHORT, (u8*)nullptr+s_index_offset);
}
+
INCSTAT(stats.thisFrame.numDrawCalls);
}
@@ -129,7 +133,8 @@ void VertexManager::vFlush(bool useDstAlpha)
GLVertexFormat *nativeVertexFmt = (GLVertexFormat*)VertexLoaderManager::GetCurrentVertexFormat();
u32 stride = nativeVertexFmt->GetVertexStride();
- if (m_last_vao != nativeVertexFmt->VAO) {
+ if (m_last_vao != nativeVertexFmt->VAO)
+ {
glBindVertexArray(nativeVertexFmt->VAO);
m_last_vao = nativeVertexFmt->VAO;
}