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authorLioncash <mathew1800@gmail.com>2019-07-10 23:11:14 -0400
committerLioncash <mathew1800@gmail.com>2019-07-10 23:19:10 -0400
commita99c7d01e1b043df9c09a3047bf0442f88ad94d3 (patch)
tree7a8414d7fdb82b522cfbb58b3c00337b97e8ab29 /Source/Core/VideoBackends/OGL/VertexManager.cpp
parent0a7395bfba99719f71de5186a9916e66c1901f37 (diff)
VideoCommon/Statistics: Normalize statistic variable names
Normalizes all variables related to statistics so that they follow our coding style. These are relatively low traffic areas, so this modification isn't too noisy.
Diffstat (limited to 'Source/Core/VideoBackends/OGL/VertexManager.cpp')
-rw-r--r--Source/Core/VideoBackends/OGL/VertexManager.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/Source/Core/VideoBackends/OGL/VertexManager.cpp b/Source/Core/VideoBackends/OGL/VertexManager.cpp
index 60bac67ee9..211b55d1c7 100644
--- a/Source/Core/VideoBackends/OGL/VertexManager.cpp
+++ b/Source/Core/VideoBackends/OGL/VertexManager.cpp
@@ -105,7 +105,7 @@ bool VertexManager::UploadTexelBuffer(const void* data, u32 data_size, TexelBuff
const u32 elem_size = GetTexelBufferElementSize(format);
const auto dst = m_texel_buffer->Map(data_size, elem_size);
std::memcpy(dst.first, data, data_size);
- ADDSTAT(stats.thisFrame.bytesUniformStreamed, data_size);
+ ADDSTAT(stats.this_frame.bytes_uniform_streamed, data_size);
*out_offset = dst.second / elem_size;
m_texel_buffer->Unmap(data_size);
@@ -130,7 +130,7 @@ bool VertexManager::UploadTexelBuffer(const void* data, u32 data_size, TexelBuff
const u32 palette_byte_offset = Common::AlignUp(data_size, palette_elem_size);
std::memcpy(dst.first, data, data_size);
std::memcpy(dst.first + palette_byte_offset, palette_data, palette_size);
- ADDSTAT(stats.thisFrame.bytesUniformStreamed, palette_byte_offset + palette_size);
+ ADDSTAT(stats.this_frame.bytes_uniform_streamed, palette_byte_offset + palette_size);
*out_offset = dst.second / elem_size;
*out_palette_offset = (dst.second + palette_byte_offset) / palette_elem_size;
m_texel_buffer->Unmap(palette_byte_offset + palette_size);
@@ -181,8 +181,8 @@ void VertexManager::CommitBuffer(u32 num_vertices, u32 vertex_stride, u32 num_in
m_vertex_buffer->Unmap(vertex_data_size);
m_index_buffer->Unmap(index_data_size);
- ADDSTAT(stats.thisFrame.bytesVertexStreamed, vertex_data_size);
- ADDSTAT(stats.thisFrame.bytesIndexStreamed, index_data_size);
+ ADDSTAT(stats.this_frame.bytes_vertex_streamed, vertex_data_size);
+ ADDSTAT(stats.this_frame.bytes_index_streamed, index_data_size);
}
void VertexManager::UploadUniforms()