diff options
| author | degasus <wickmarkus@web.de> | 2014-12-13 01:51:14 +0100 |
|---|---|---|
| committer | degasus <wickmarkus@web.de> | 2014-12-21 14:12:43 +0100 |
| commit | 809117102e1c8007345c48aba5eabfec9cff26ee (patch) | |
| tree | 72b2e6ce801a0daf3e67e73faf44889a6ad8bfdc /Source/Core/VideoBackends/OGL/main.cpp | |
| parent | a71c8158d91c7ee0976b9b16eeba5ea3ac18ff99 (diff) | |
VideoCommon: split VertexLoaderBase from VertexLoader
Diffstat (limited to 'Source/Core/VideoBackends/OGL/main.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/OGL/main.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/Source/Core/VideoBackends/OGL/main.cpp b/Source/Core/VideoBackends/OGL/main.cpp index 8642d78cc1..6969b97ba4 100644 --- a/Source/Core/VideoBackends/OGL/main.cpp +++ b/Source/Core/VideoBackends/OGL/main.cpp @@ -74,7 +74,6 @@ Make AA apply instantly during gameplay if possible #include "VideoCommon/OpcodeDecoding.h" #include "VideoCommon/PixelEngine.h" #include "VideoCommon/PixelShaderManager.h" -#include "VideoCommon/VertexLoader.h" #include "VideoCommon/VertexLoaderManager.h" #include "VideoCommon/VertexShaderManager.h" #include "VideoCommon/VideoConfig.h" |
