diff options
| author | Tillmann Karras <tilkax@gmail.com> | 2015-10-10 16:47:58 +0200 |
|---|---|---|
| committer | Tillmann Karras <tilkax@gmail.com> | 2015-10-10 22:51:31 +0200 |
| commit | 99228633c3cb41f6c2472d9d2090837e4b3187d3 (patch) | |
| tree | eccc0106b100ab0ba04c3535ad1199ffa89af7db /Source/Core/VideoBackends/OGL/main.cpp | |
| parent | df20326d45e2f82dac77a633cf7a326149b0d8d7 (diff) | |
OGL: simplify AA modes initialization
Diffstat (limited to 'Source/Core/VideoBackends/OGL/main.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/OGL/main.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/Source/Core/VideoBackends/OGL/main.cpp b/Source/Core/VideoBackends/OGL/main.cpp index 365004503b..6580116315 100644 --- a/Source/Core/VideoBackends/OGL/main.cpp +++ b/Source/Core/VideoBackends/OGL/main.cpp @@ -136,8 +136,7 @@ static void InitBackendInfo() g_Config.backend_info.Adapters.clear(); // aamodes - 1 is to stay consistent with D3D (means no AA) - const int aamodes[] = { 1, 2, 4, 8 }; - g_Config.backend_info.AAModes.assign(aamodes, aamodes + sizeof(aamodes)/sizeof(*aamodes)); + g_Config.backend_info.AAModes = { 1, 2, 4, 8 }; // pp shaders g_Config.backend_info.PPShaders = GetShaders(""); |
