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| author | Connor McLaughlin <stenzek@gmail.com> | 2019-04-20 12:56:02 +1000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2019-04-20 12:56:02 +1000 |
| commit | c26f53bf84007bad8b6b89fae91e38f4cdb531bd (patch) | |
| tree | bcfcddc830ed956545e7df122f98ae215dc1bab2 /Source/Core/VideoBackends/OGL/main.cpp | |
| parent | 9e951819d5ddc2f68635dea9d5077676a9799c06 (diff) | |
| parent | 00b83b4196b060987f34cd55286aa4f55c02530d (diff) | |
Merge pull request #7999 from stenzek/pipeline-cache-data
Implement pipeline data cache for OpenGL and D3D12
Diffstat (limited to 'Source/Core/VideoBackends/OGL/main.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/OGL/main.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/Source/Core/VideoBackends/OGL/main.cpp b/Source/Core/VideoBackends/OGL/main.cpp index 5157f015e4..c2cf0af192 100644 --- a/Source/Core/VideoBackends/OGL/main.cpp +++ b/Source/Core/VideoBackends/OGL/main.cpp @@ -90,6 +90,8 @@ void VideoBackend::InitBackendInfo() g_Config.backend_info.bSupportsCopyToVram = true; g_Config.backend_info.bSupportsLargePoints = true; g_Config.backend_info.bSupportsPartialDepthCopies = true; + g_Config.backend_info.bSupportsShaderBinaries = false; + g_Config.backend_info.bSupportsPipelineCacheData = false; // TODO: There is a bug here, if texel buffers or SSBOs/atomics are not supported the graphics // options will show the option when it is not supported. The only way around this would be |
