summaryrefslogtreecommitdiff
path: root/Source/Core/VideoBackends/Software/BPMemLoader.cpp
diff options
context:
space:
mode:
authormagumagu <magumagu9@gmail.com>2014-03-28 19:22:15 -0700
committermagumagu <magumagu9@gmail.com>2014-03-29 12:07:20 -0700
commit0661efea8456b32d88fa13103f8ed68509f2b69f (patch)
tree971ec9afbd3608a5b019db613346f73b112ef0a2 /Source/Core/VideoBackends/Software/BPMemLoader.cpp
parent47d96e449a5fcee8280368b8ec72eab551b87d31 (diff)
Software backend: Delete forked PixelEngine.
Mostly just zapping a bunch of duplicated code; the only interesting thing going on here is the changes to the performance counter implementation.
Diffstat (limited to 'Source/Core/VideoBackends/Software/BPMemLoader.cpp')
-rw-r--r--Source/Core/VideoBackends/Software/BPMemLoader.cpp30
1 files changed, 10 insertions, 20 deletions
diff --git a/Source/Core/VideoBackends/Software/BPMemLoader.cpp b/Source/Core/VideoBackends/Software/BPMemLoader.cpp
index b81f2b340e..d6566f23c5 100644
--- a/Source/Core/VideoBackends/Software/BPMemLoader.cpp
+++ b/Source/Core/VideoBackends/Software/BPMemLoader.cpp
@@ -7,10 +7,11 @@
#include "VideoBackends/Software/BPMemLoader.h"
#include "VideoBackends/Software/EfbCopy.h"
+#include "VideoBackends/Software/EfbInterface.h"
#include "VideoBackends/Software/Rasterizer.h"
-#include "VideoBackends/Software/SWPixelEngine.h"
#include "VideoBackends/Software/Tev.h"
+#include "VideoCommon/PixelEngine.h"
#include "VideoCommon/TextureDecoder.h"
#include "VideoCommon/VideoCommon.h"
@@ -50,7 +51,7 @@ void SWBPWritten(int address, int newvalue)
switch (bpmem.drawdone & 0xFF)
{
case 0x02:
- SWPixelEngine::SetFinish(); // may generate interrupt
+ PixelEngine::SetFinish(); // may generate interrupt
DEBUG_LOG(VIDEO, "GXSetDrawDone SetPEFinish (value: 0x%02X)", (bpmem.drawdone & 0xFFFF));
break;
@@ -61,37 +62,26 @@ void SWBPWritten(int address, int newvalue)
break;
case BPMEM_PE_TOKEN_ID: // Pixel Engine Token ID
DEBUG_LOG(VIDEO, "SetPEToken 0x%04x", (bpmem.petoken & 0xFFFF));
- SWPixelEngine::SetToken(static_cast<u16>(bpmem.petokenint & 0xFFFF), false);
+ PixelEngine::SetToken(static_cast<u16>(bpmem.petokenint & 0xFFFF), false);
break;
case BPMEM_PE_TOKEN_INT_ID: // Pixel Engine Interrupt Token ID
DEBUG_LOG(VIDEO, "SetPEToken + INT 0x%04x", (bpmem.petokenint & 0xFFFF));
- SWPixelEngine::SetToken(static_cast<u16>(bpmem.petokenint & 0xFFFF), true);
+ PixelEngine::SetToken(static_cast<u16>(bpmem.petokenint & 0xFFFF), true);
break;
case BPMEM_TRIGGER_EFB_COPY:
EfbCopy::CopyEfb();
break;
case BPMEM_CLEARBBOX1:
- SWPixelEngine::pereg.boxRight = newvalue >> 10;
- SWPixelEngine::pereg.boxLeft = newvalue & 0x3ff;
+ PixelEngine::bbox[0] = newvalue >> 10;
+ PixelEngine::bbox[1] = newvalue & 0x3ff;
break;
case BPMEM_CLEARBBOX2:
- SWPixelEngine::pereg.boxBottom = newvalue >> 10;
- SWPixelEngine::pereg.boxTop = newvalue & 0x3ff;
+ PixelEngine::bbox[2] = newvalue >> 10;
+ PixelEngine::bbox[3] = newvalue & 0x3ff;
break;
case BPMEM_CLEAR_PIXEL_PERF:
// TODO: I didn't test if the value written to this register affects the amount of cleared registers
- SWPixelEngine::pereg.perfZcompInputZcomplocLo = 0;
- SWPixelEngine::pereg.perfZcompInputZcomplocHi = 0;
- SWPixelEngine::pereg.perfZcompOutputZcomplocLo = 0;
- SWPixelEngine::pereg.perfZcompOutputZcomplocHi = 0;
- SWPixelEngine::pereg.perfZcompInputLo = 0;
- SWPixelEngine::pereg.perfZcompInputHi = 0;
- SWPixelEngine::pereg.perfZcompOutputLo = 0;
- SWPixelEngine::pereg.perfZcompOutputHi = 0;
- SWPixelEngine::pereg.perfBlendInputLo = 0;
- SWPixelEngine::pereg.perfBlendInputHi = 0;
- SWPixelEngine::pereg.perfEfbCopyClocksLo = 0;
- SWPixelEngine::pereg.perfEfbCopyClocksHi = 0;
+ memset(EfbInterface::perf_values, 0, sizeof(EfbInterface::perf_values));
break;
case BPMEM_LOADTLUT0: // This one updates bpmem.tlutXferSrc, no need to do anything here.
break;