diff options
| author | Scott Mansell <phiren@gmail.com> | 2021-10-10 08:16:15 +1300 |
|---|---|---|
| committer | Scott Mansell <phiren@gmail.com> | 2021-10-10 09:09:43 +1300 |
| commit | 9fa26624b02562fb8626c93c45acf2015fc06f40 (patch) | |
| tree | 870bffe166ba60ef71dc8c19b89de59ca438d337 /Source/Core/VideoBackends/Software/DebugUtil.cpp | |
| parent | ef0e401708dc534e8bfac52e5e43086b4255c22d (diff) | |
BPMemory: Refactor/consolidate TexUnit Addressing
Currently the logic for addressing the individual TexUnits is splattered all
across dolphin's codebase, this commit attempts to consolidate it all into a
single place and formalise it using our new TexUnitAddress struct.
Diffstat (limited to 'Source/Core/VideoBackends/Software/DebugUtil.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/Software/DebugUtil.cpp | 14 |
1 files changed, 3 insertions, 11 deletions
diff --git a/Source/Core/VideoBackends/Software/DebugUtil.cpp b/Source/Core/VideoBackends/Software/DebugUtil.cpp index 397442f8e8..c580461172 100644 --- a/Source/Core/VideoBackends/Software/DebugUtil.cpp +++ b/Source/Core/VideoBackends/Software/DebugUtil.cpp @@ -52,13 +52,8 @@ void Shutdown() static void SaveTexture(const std::string& filename, u32 texmap, s32 mip) { - FourTexUnits& texUnit = bpmem.tex[(texmap >> 2) & 1]; - u8 subTexmap = texmap & 3; - - TexImage0& ti0 = texUnit.texImage0[subTexmap]; - - u32 width = ti0.width + 1; - u32 height = ti0.height + 1; + u32 width = bpmem.tex.GetUnit(texmap).texImage0.width + 1; + u32 height = bpmem.tex.GetUnit(texmap).texImage0.height + 1; auto data = std::make_unique<u8[]>(width * height * 4); @@ -80,10 +75,7 @@ void GetTextureRGBA(u8* dst, u32 texmap, s32 mip, u32 width, u32 height) static s32 GetMaxTextureLod(u32 texmap) { - FourTexUnits& texUnit = bpmem.tex[(texmap >> 2) & 1]; - u8 subTexmap = texmap & 3; - - u8 maxLod = texUnit.texMode1[subTexmap].max_lod; + u8 maxLod = bpmem.tex.GetUnit(texmap).texMode1.max_lod; u8 mip = maxLod >> 4; u8 fract = maxLod & 0xf; |
