diff options
| author | degasus <wickmarkus@web.de> | 2015-10-09 20:50:36 +0200 |
|---|---|---|
| committer | degasus <wickmarkus@web.de> | 2016-01-06 22:10:29 +0100 |
| commit | efbe5bc4b651d1f7f726bb064255e0e2562f7490 (patch) | |
| tree | 6166a471269a9b1eb2bf703a31c915489e428b44 /Source/Core/VideoBackends/Software/DebugUtil.h | |
| parent | 7fcb5a803b2e6179fe57654496fcea7f6b2ff183 (diff) | |
VideoSW: Use more VideoCommon
Now we require lots of empty functions, but this removes by far more duplicated code.
Diffstat (limited to 'Source/Core/VideoBackends/Software/DebugUtil.h')
| -rw-r--r-- | Source/Core/VideoBackends/Software/DebugUtil.h | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/Source/Core/VideoBackends/Software/DebugUtil.h b/Source/Core/VideoBackends/Software/DebugUtil.h index 8607a6e4c0..1d5b072500 100644 --- a/Source/Core/VideoBackends/Software/DebugUtil.h +++ b/Source/Core/VideoBackends/Software/DebugUtil.h @@ -18,8 +18,6 @@ namespace DebugUtil void OnObjectBegin(); void OnObjectEnd(); - void OnFrameEnd(u32 width, u32 height); - void DrawObjectBuffer(s16 x, s16 y, u8 *color, int bufferBase, int subBuffer, const char *name); void DrawTempBuffer(u8 *color, int buffer); |
