diff options
| author | iwubcode <iwubcode@users.noreply.github.com> | 2017-08-06 23:06:03 -0500 |
|---|---|---|
| committer | iwubcode <iwubcode@users.noreply.github.com> | 2017-11-17 22:11:29 -0600 |
| commit | 4d13f69dc146bff6e9f1debf4f51d38e6b1e19db (patch) | |
| tree | 1cb3c63ce6fda9bfb59e92da7c20d7dd6614a2d6 /Source/Core/VideoBackends/Software/EfbInterface.cpp | |
| parent | 33bc286baaafe31b2b564dd5d5574307cbd9e921 (diff) | |
Remove TODOs
Diffstat (limited to 'Source/Core/VideoBackends/Software/EfbInterface.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/Software/EfbInterface.cpp | 7 |
1 files changed, 0 insertions, 7 deletions
diff --git a/Source/Core/VideoBackends/Software/EfbInterface.cpp b/Source/Core/VideoBackends/Software/EfbInterface.cpp index 411839c852..d80bd02f5b 100644 --- a/Source/Core/VideoBackends/Software/EfbInterface.cpp +++ b/Source/Core/VideoBackends/Software/EfbInterface.cpp @@ -553,13 +553,6 @@ void CopyToXFB(yuv422_packed* xfb_in_ram, u32 fbWidth, u32 fbHeight, const EFBRe } } -// Like CopyToXFB, but we copy directly into the OpenGL color texture without going via GameCube -// main memory or doing a yuyv conversion -void BypassXFB(u8* texture, u32 fbWidth, u32 fbHeight, const EFBRectangle& sourceRc, float Gamma) -{ - // TODO: Upload directly to texture cache. -} - bool ZCompare(u16 x, u16 y, u32 z) { u32 offset = GetDepthOffset(x, y); |
