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authorLioncash <mathew1800@gmail.com>2014-08-10 21:18:38 -0400
committerLioncash <mathew1800@gmail.com>2014-08-10 21:18:38 -0400
commit6625d9cba5604d29454a6e3b540916a451cf1bf7 (patch)
tree8f9921f3846c95bb0b25c090a0dd46f85ec03651 /Source/Core/VideoBackends/Software/EfbInterface.cpp
parentb95d9b43dee5fa5d1e4f658b1cd3328261fd5c8b (diff)
Software: Fix various brace styling errors
Diffstat (limited to 'Source/Core/VideoBackends/Software/EfbInterface.cpp')
-rw-r--r--Source/Core/VideoBackends/Software/EfbInterface.cpp12
1 files changed, 8 insertions, 4 deletions
diff --git a/Source/Core/VideoBackends/Software/EfbInterface.cpp b/Source/Core/VideoBackends/Software/EfbInterface.cpp
index bf405860bf..cc0469193a 100644
--- a/Source/Core/VideoBackends/Software/EfbInterface.cpp
+++ b/Source/Core/VideoBackends/Software/EfbInterface.cpp
@@ -498,7 +498,8 @@ namespace EfbInterface
return &efb[GetColorOffset(x, y)];
}
- void CopyToXFB(yuv422_packed* xfb_in_ram, u32 fbWidth, u32 fbHeight, const EFBRectangle& sourceRc, float Gamma) {
+ void CopyToXFB(yuv422_packed* xfb_in_ram, u32 fbWidth, u32 fbHeight, const EFBRectangle& sourceRc, float Gamma)
+ {
// FIXME: We should do Gamma correction
if (!xfb_in_ram)
@@ -512,7 +513,8 @@ namespace EfbInterface
// this assumes copies will always start on an even (YU) pixel and the
// copy always has an even width, which might not be true.
- if (left & 1 || right & 1) {
+ if (left & 1 || right & 1)
+ {
WARN_LOG(VIDEO, "Trying to copy XFB to from unaligned EFB source");
// this will show up as wrongly encoded
}
@@ -557,8 +559,10 @@ namespace EfbInterface
}
// Like CopyToXFB, but we copy directly into the opengl colour texture without going via GameCube main memory or doing a yuyv conversion
- void BypassXFB(u8* texture, u32 fbWidth, u32 fbHeight, const EFBRectangle& sourceRc, float Gamma) {
- if (fbWidth*fbHeight > MAX_XFB_WIDTH*MAX_XFB_HEIGHT) {
+ void BypassXFB(u8* texture, u32 fbWidth, u32 fbHeight, const EFBRectangle& sourceRc, float Gamma)
+ {
+ if (fbWidth*fbHeight > MAX_XFB_WIDTH*MAX_XFB_HEIGHT)
+ {
ERROR_LOG(VIDEO, "Framebuffer is too large: %ix%i", fbWidth, fbHeight);
return;
}