summaryrefslogtreecommitdiff
path: root/Source/Core/VideoBackends/Software/EfbInterface.cpp
diff options
context:
space:
mode:
authorStenzek <stenzek@gmail.com>2017-07-31 22:39:52 +1000
committerStenzek <stenzek@gmail.com>2017-08-02 20:12:28 +1000
commit67997529b8a49a5ca4130227ce4f2e0ca14309af (patch)
treec126f05ec68e6002b40dbbcc91790a892ae2fb8a /Source/Core/VideoBackends/Software/EfbInterface.cpp
parentd0bcdc7f89c0eb3b7c734d19fd150c9bc21aa4fc (diff)
ProgramShaderCache: Create a FBO for shared contexts to draw into
This way it allows us to use surfaceless contexts in EGL/GLX. It also ensures that the shared context shares a similar setup to the main context's framebuffer, potentially reducing the number of variants a driver needs to generate.
Diffstat (limited to 'Source/Core/VideoBackends/Software/EfbInterface.cpp')
0 files changed, 0 insertions, 0 deletions