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authordegasus <wickmarkus@web.de>2015-10-09 20:50:36 +0200
committerdegasus <wickmarkus@web.de>2016-01-06 22:10:29 +0100
commitefbe5bc4b651d1f7f726bb064255e0e2562f7490 (patch)
tree6166a471269a9b1eb2bf703a31c915489e428b44 /Source/Core/VideoBackends/Software/EfbInterface.cpp
parent7fcb5a803b2e6179fe57654496fcea7f6b2ff183 (diff)
VideoSW: Use more VideoCommon
Now we require lots of empty functions, but this removes by far more duplicated code.
Diffstat (limited to 'Source/Core/VideoBackends/Software/EfbInterface.cpp')
-rw-r--r--Source/Core/VideoBackends/Software/EfbInterface.cpp7
1 files changed, 1 insertions, 6 deletions
diff --git a/Source/Core/VideoBackends/Software/EfbInterface.cpp b/Source/Core/VideoBackends/Software/EfbInterface.cpp
index ca6221ef26..b6b55b7204 100644
--- a/Source/Core/VideoBackends/Software/EfbInterface.cpp
+++ b/Source/Core/VideoBackends/Software/EfbInterface.cpp
@@ -8,9 +8,9 @@
#include "Common/CommonTypes.h"
#include "Core/HW/Memmap.h"
-#include "VideoBackends/Software/BPMemLoader.h"
#include "VideoBackends/Software/EfbInterface.h"
+#include "VideoCommon/BPMemory.h"
#include "VideoCommon/LookUpTables.h"
#include "VideoCommon/PixelEngine.h"
@@ -31,11 +31,6 @@ namespace EfbInterface
return (x + y * EFB_WIDTH) * 3 + DEPTH_BUFFER_START;
}
- void DoState(PointerWrap &p)
- {
- p.DoArray(efb);
- }
-
static void SetPixelAlphaOnly(u32 offset, u8 a)
{
switch (bpmem.zcontrol.pixel_format)