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| author | Ryan Houdek <Sonicadvance1@gmail.com> | 2015-01-21 13:46:53 -0600 |
|---|---|---|
| committer | Ryan Houdek <Sonicadvance1@gmail.com> | 2015-01-21 13:46:53 -0600 |
| commit | 80e6367e46f0323417e131940f59d5e6bc91eff0 (patch) | |
| tree | 29d7ec2d9ad4f9a6b7b59c34e76c4aa53d056b7c /Source/Core/VideoBackends/Software/OpcodeDecoder.cpp | |
| parent | f9fc9d47c0ac7692afcdc06582803776e109e0c0 (diff) | |
| parent | f31b688cf56725e70d9c31371ad828a701c86aad (diff) | |
Merge pull request #1869 from Stevoisiak/GeneralConsistency
Minor consistency changes
Diffstat (limited to 'Source/Core/VideoBackends/Software/OpcodeDecoder.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/Software/OpcodeDecoder.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoBackends/Software/OpcodeDecoder.cpp b/Source/Core/VideoBackends/Software/OpcodeDecoder.cpp index 6ae76c44b5..c4c6557111 100644 --- a/Source/Core/VideoBackends/Software/OpcodeDecoder.cpp +++ b/Source/Core/VideoBackends/Software/OpcodeDecoder.cpp @@ -34,7 +34,7 @@ static u8 lastPrimCmd; void DoState(PointerWrap &p) { p.Do(minCommandSize); - // Not sure what is wrong with this. Something(s) in here is causing dolphin to crash/hang when loading states saved from another run of dolphin. Doesn't seem too important anyway... + // Not sure what is wrong with this. Something(s) in here is causing Dolphin to crash/hang when loading states saved from another run of Dolphin. Doesn't seem too important anyway... //vertexLoader.DoState(p); p.Do(readOpcode); p.Do(inObjectStream); |
