summaryrefslogtreecommitdiff
path: root/Source/Core/VideoBackends/Software/SWGfx.cpp
diff options
context:
space:
mode:
authoriwubcode <iwubcode@users.noreply.github.com>2025-09-27 00:24:05 -0500
committeriwubcode <iwubcode@users.noreply.github.com>2025-10-26 22:47:23 -0500
commit96fe6a157549761c37dd65e28f76938b4934a997 (patch)
tree956918d0c680e84941b6dc5dee410d0416f90dda /Source/Core/VideoBackends/Software/SWGfx.cpp
parentba2acb872c294a7a01f8d24cd2a8cd9f4ec6f73a (diff)
VideoBackends / VideoCommon: add support for specifying include files in shader code
Diffstat (limited to 'Source/Core/VideoBackends/Software/SWGfx.cpp')
-rw-r--r--Source/Core/VideoBackends/Software/SWGfx.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/Source/Core/VideoBackends/Software/SWGfx.cpp b/Source/Core/VideoBackends/Software/SWGfx.cpp
index c758d1819e..fba9faf7e5 100644
--- a/Source/Core/VideoBackends/Software/SWGfx.cpp
+++ b/Source/Core/VideoBackends/Software/SWGfx.cpp
@@ -78,6 +78,7 @@ public:
std::unique_ptr<AbstractShader>
SWGfx::CreateShaderFromSource(ShaderStage stage, [[maybe_unused]] std::string_view source,
+ [[maybe_unused]] VideoCommon::ShaderIncluder* shader_includer,
[[maybe_unused]] std::string_view name)
{
return std::make_unique<SWShader>(stage);