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authoriwubcode <iwubcode@users.noreply.github.com>2017-09-02 21:30:34 -0500
committeriwubcode <iwubcode@users.noreply.github.com>2017-11-17 22:11:31 -0600
commit53684701fa1f9a787f8d089d864c5c1c97effa8c (patch)
tree5d53b3b69b6be593a006e3f281aa56b49f1e0a20 /Source/Core/VideoBackends/Software/SWOGLWindow.cpp
parent725d14e4c67ee5568b24595567b3b007d9e9e231 (diff)
HybridXFB: Fix lint errors
Diffstat (limited to 'Source/Core/VideoBackends/Software/SWOGLWindow.cpp')
-rw-r--r--Source/Core/VideoBackends/Software/SWOGLWindow.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoBackends/Software/SWOGLWindow.cpp b/Source/Core/VideoBackends/Software/SWOGLWindow.cpp
index 372f15322e..bead74872d 100644
--- a/Source/Core/VideoBackends/Software/SWOGLWindow.cpp
+++ b/Source/Core/VideoBackends/Software/SWOGLWindow.cpp
@@ -92,7 +92,7 @@ void SWOGLWindow::PrintText(const std::string& text, int x, int y, u32 color)
void SWOGLWindow::ShowImage(AbstractTexture* image, float aspect)
{
- SW::SWTexture * sw_image = static_cast<SW::SWTexture*>(image);
+ SW::SWTexture* sw_image = static_cast<SW::SWTexture*>(image);
GLInterface->Update(); // just updates the render window position and the backbuffer size
GLsizei glWidth = (GLsizei)GLInterface->GetBackBufferWidth();