diff options
| author | degasus <wickmarkus@web.de> | 2017-01-07 12:32:15 +0100 |
|---|---|---|
| committer | degasus <wickmarkus@web.de> | 2017-01-07 12:32:15 +0100 |
| commit | f12460d1f419a3364d683727ec9d32404ec71a97 (patch) | |
| tree | e2ca9613967924597c2f7e6a5fd03834f370a9d1 /Source/Core/VideoBackends/Software/SWOGLWindow.cpp | |
| parent | 82e003ebb6a03f1c631a964988f4cf90e1ab45ea (diff) | |
VideoSW: Fix GL ES shader.
Diffstat (limited to 'Source/Core/VideoBackends/Software/SWOGLWindow.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/Software/SWOGLWindow.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoBackends/Software/SWOGLWindow.cpp b/Source/Core/VideoBackends/Software/SWOGLWindow.cpp index 541dfe3608..9d42ff5790 100644 --- a/Source/Core/VideoBackends/Software/SWOGLWindow.cpp +++ b/Source/Core/VideoBackends/Software/SWOGLWindow.cpp @@ -55,7 +55,7 @@ void SWOGLWindow::Prepare() "out vec4 ColorOut;\n" "uniform sampler2D Texture;\n" "void main() {\n" - " ColorOut = texture2D(Texture, TexCoord);\n" + " ColorOut = texture(Texture, TexCoord);\n" "}\n"; std::string vertex_shader = "out vec2 TexCoord;\n" |
