diff options
| author | Dolphin Bot <dolphin-emu-bot@users.noreply.github.com> | 2014-07-17 02:04:03 +0200 |
|---|---|---|
| committer | Dolphin Bot <dolphin-emu-bot@users.noreply.github.com> | 2014-07-17 02:04:03 +0200 |
| commit | 51dff5a74ecc0bafe965f360c898b381e8911c3a (patch) | |
| tree | b989c9af34aa6bb8d00535985c612431be06c4cd /Source/Core/VideoBackends/Software/SWRenderer.cpp | |
| parent | 8cf21cdcdb30d1587a03b6fbb131465f489d3d25 (diff) | |
| parent | 92eed472132a5d4589779bee5fc1d63db6023059 (diff) | |
Merge pull request #622 from phire/sw-fix-frame-dump
Fixed Frame dumping in VideoSoftware.
Diffstat (limited to 'Source/Core/VideoBackends/Software/SWRenderer.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/Software/SWRenderer.cpp | 10 |
1 files changed, 7 insertions, 3 deletions
diff --git a/Source/Core/VideoBackends/Software/SWRenderer.cpp b/Source/Core/VideoBackends/Software/SWRenderer.cpp index 875f9bd7ee..fba685370c 100644 --- a/Source/Core/VideoBackends/Software/SWRenderer.cpp +++ b/Source/Core/VideoBackends/Software/SWRenderer.cpp @@ -152,10 +152,14 @@ void SWRenderer::DrawDebugText() SWRenderer::RenderText(debugtext.c_str(), 20, 20, 0xFFFFFF00); } -u8* SWRenderer::getColorTexture() { +u8* SWRenderer::getNextColorTexture() { return s_xfbColorTexture[!s_currentColorTexture]; } +u8* SWRenderer::getCurrentColorTexture() { + return s_xfbColorTexture[s_currentColorTexture]; +} + void SWRenderer::swapColorTexture() { s_currentColorTexture = !s_currentColorTexture; } @@ -168,7 +172,7 @@ void SWRenderer::UpdateColorTexture(EfbInterface::yuv422_packed *xfb, u32 fbWidt } u32 offset = 0; - u8 *TexturePointer = getColorTexture(); + u8 *TexturePointer = getNextColorTexture(); for (u16 y = 0; y < fbHeight; y++) { @@ -202,7 +206,7 @@ void SWRenderer::Swap(u32 fbWidth, u32 fbHeight) { GLInterface->Update(); // just updates the render window position and the backbuffer size if (!g_SWVideoConfig.bHwRasterizer) - SWRenderer::DrawTexture(s_xfbColorTexture[s_currentColorTexture], fbWidth, fbHeight); + SWRenderer::DrawTexture(getCurrentColorTexture(), fbWidth, fbHeight); swstats.frameCount++; SWRenderer::SwapBuffer(); |
