diff options
| author | Stenzek <stenzek@gmail.com> | 2018-04-29 18:52:30 +1000 |
|---|---|---|
| committer | Stenzek <stenzek@gmail.com> | 2018-04-29 19:05:20 +1000 |
| commit | 9e798eec94a8ebe94c1ef8270b504b5698b2a0f5 (patch) | |
| tree | 4265b19082fd65555dd795703e09abb94811c65a /Source/Core/VideoBackends/Software/SWRenderer.cpp | |
| parent | a192a3bb3043c921ec897186c2a927b33050dffc (diff) | |
Implement EFB copy filter and gamma in hardware backends
Also makes y_scale a dynamic parameter for EFB copies, as it doesn't
make sense to keep it as part of the uid, otherwise we're generating
redundant shaders.
Diffstat (limited to 'Source/Core/VideoBackends/Software/SWRenderer.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/Software/SWRenderer.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/Source/Core/VideoBackends/Software/SWRenderer.cpp b/Source/Core/VideoBackends/Software/SWRenderer.cpp index 51b035dd82..f4e322619d 100644 --- a/Source/Core/VideoBackends/Software/SWRenderer.cpp +++ b/Source/Core/VideoBackends/Software/SWRenderer.cpp @@ -87,8 +87,7 @@ std::unique_ptr<AbstractPipeline> SWRenderer::CreatePipeline(const AbstractPipel } // Called on the GPU thread -void SWRenderer::SwapImpl(AbstractTexture* texture, const EFBRectangle& xfb_region, u64 ticks, - float Gamma) +void SWRenderer::SwapImpl(AbstractTexture* texture, const EFBRectangle& xfb_region, u64 ticks) { OSD::DoCallbacks(OSD::CallbackType::OnFrame); |
