diff options
| author | degasus <wickmarkus@web.de> | 2015-09-17 18:12:20 +0200 |
|---|---|---|
| committer | degasus <wickmarkus@web.de> | 2015-09-17 18:21:37 +0200 |
| commit | e3e0399af2c7957fb1636689103cae03e2e26db4 (patch) | |
| tree | e1d14542c6a1320c4685b59c87f92ca24ed7d763 /Source/Core/VideoBackends/Software/SWRenderer.cpp | |
| parent | 52de4cc476429d77240434c4c0c6fcaff353f39a (diff) | |
VideoSW: Drop HwRasterizer
I don't remember it being working, and nobody cares about performance of videosw.
Diffstat (limited to 'Source/Core/VideoBackends/Software/SWRenderer.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/Software/SWRenderer.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/Source/Core/VideoBackends/Software/SWRenderer.cpp b/Source/Core/VideoBackends/Software/SWRenderer.cpp index 761cc667df..df005fee40 100644 --- a/Source/Core/VideoBackends/Software/SWRenderer.cpp +++ b/Source/Core/VideoBackends/Software/SWRenderer.cpp @@ -211,8 +211,7 @@ void SWRenderer::UpdateColorTexture(EfbInterface::yuv422_packed *xfb, u32 fbWidt void SWRenderer::Swap(u32 fbWidth, u32 fbHeight) { GLInterface->Update(); // just updates the render window position and the backbuffer size - if (!g_SWVideoConfig.bHwRasterizer) - SWRenderer::DrawTexture(GetCurrentColorTexture(), fbWidth, fbHeight); + SWRenderer::DrawTexture(GetCurrentColorTexture(), fbWidth, fbHeight); swstats.frameCount++; SWRenderer::SwapBuffer(); |
