diff options
| author | Admiral H. Curtiss <pikachu025@gmail.com> | 2022-12-28 15:38:46 +0100 |
|---|---|---|
| committer | Admiral H. Curtiss <pikachu025@gmail.com> | 2022-12-28 15:52:29 +0100 |
| commit | 50625728e089c8868eb919244d4e6eafa4f4cf79 (patch) | |
| tree | bc88f46cfe671ed8ed25cfa24fe83a9c74b83e3e /Source/Core/VideoBackends/Software/SWVertexLoader.cpp | |
| parent | 0900e68986a4fa2254fb3c459f73af4815979e45 (diff) | |
VideoCommon: De-globalize VertexShaderManager class.
Diffstat (limited to 'Source/Core/VideoBackends/Software/SWVertexLoader.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/Software/SWVertexLoader.cpp | 18 |
1 files changed, 12 insertions, 6 deletions
diff --git a/Source/Core/VideoBackends/Software/SWVertexLoader.cpp b/Source/Core/VideoBackends/Software/SWVertexLoader.cpp index a38fd163ec..9fbf560ecf 100644 --- a/Source/Core/VideoBackends/Software/SWVertexLoader.cpp +++ b/Source/Core/VideoBackends/Software/SWVertexLoader.cpp @@ -10,6 +10,8 @@ #include "Common/CommonTypes.h" #include "Common/Logging/Log.h" +#include "Core/System.h" + #include "VideoBackends/Software/NativeVertexFormat.h" #include "VideoBackends/Software/Rasterizer.h" #include "VideoBackends/Software/SWRenderer.h" @@ -205,15 +207,19 @@ void SWVertexLoader::ParseVertex(const PortableVertexDeclaration& vdec, int inde } if (!vdec.normals[1].enable) { - m_vertex.normal[1][0] = VertexShaderManager::constants.cached_tangent[0]; - m_vertex.normal[1][1] = VertexShaderManager::constants.cached_tangent[1]; - m_vertex.normal[1][2] = VertexShaderManager::constants.cached_tangent[2]; + auto& system = Core::System::GetInstance(); + auto& vertex_shader_manager = system.GetVertexShaderManager(); + m_vertex.normal[1][0] = vertex_shader_manager.constants.cached_tangent[0]; + m_vertex.normal[1][1] = vertex_shader_manager.constants.cached_tangent[1]; + m_vertex.normal[1][2] = vertex_shader_manager.constants.cached_tangent[2]; } if (!vdec.normals[2].enable) { - m_vertex.normal[2][0] = VertexShaderManager::constants.cached_binormal[0]; - m_vertex.normal[2][1] = VertexShaderManager::constants.cached_binormal[1]; - m_vertex.normal[2][2] = VertexShaderManager::constants.cached_binormal[2]; + auto& system = Core::System::GetInstance(); + auto& vertex_shader_manager = system.GetVertexShaderManager(); + m_vertex.normal[2][0] = vertex_shader_manager.constants.cached_binormal[0]; + m_vertex.normal[2][1] = vertex_shader_manager.constants.cached_binormal[1]; + m_vertex.normal[2][2] = vertex_shader_manager.constants.cached_binormal[2]; } ParseColorAttributes(&m_vertex, src, vdec); |
