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authorJules Blok <jules.blok@gmail.com>2015-06-10 00:00:12 +0200
committerJules Blok <jules.blok@gmail.com>2015-06-10 00:00:12 +0200
commit7dfced21a2e5aac7195e0e1ad76468e30306766b (patch)
treebd671b639d3d911460b767caabad8fc8a759a6bf /Source/Core/VideoBackends/Software/SWVertexLoader.cpp
parentc25be031fc1031d795157d8344b87b7841145197 (diff)
parent7b0a65e295c784f9d573f2ef52d4e2a7b9bb2889 (diff)
Merge branch 'master' into stable
Diffstat (limited to 'Source/Core/VideoBackends/Software/SWVertexLoader.cpp')
-rw-r--r--Source/Core/VideoBackends/Software/SWVertexLoader.cpp220
1 files changed, 220 insertions, 0 deletions
diff --git a/Source/Core/VideoBackends/Software/SWVertexLoader.cpp b/Source/Core/VideoBackends/Software/SWVertexLoader.cpp
new file mode 100644
index 0000000000..d745ed9507
--- /dev/null
+++ b/Source/Core/VideoBackends/Software/SWVertexLoader.cpp
@@ -0,0 +1,220 @@
+// Copyright 2009 Dolphin Emulator Project
+// Licensed under GPLv2+
+// Refer to the license.txt file included.
+
+#include <limits>
+
+#include "Common/ChunkFile.h"
+#include "Common/CommonTypes.h"
+
+#include "VideoBackends/Software/CPMemLoader.h"
+#include "VideoBackends/Software/NativeVertexFormat.h"
+#include "VideoBackends/Software/SetupUnit.h"
+#include "VideoBackends/Software/SWStatistics.h"
+#include "VideoBackends/Software/SWVertexLoader.h"
+#include "VideoBackends/Software/TransformUnit.h"
+#include "VideoBackends/Software/XFMemLoader.h"
+
+#include "VideoCommon/VertexLoaderBase.h"
+#include "VideoCommon/VertexLoaderManager.h"
+#include "VideoCommon/VertexLoaderUtils.h"
+
+
+SWVertexLoader::SWVertexLoader() :
+ m_VertexSize(0)
+{
+ m_SetupUnit = new SetupUnit;
+}
+
+SWVertexLoader::~SWVertexLoader()
+{
+ delete m_SetupUnit;
+ m_SetupUnit = nullptr;
+}
+
+void SWVertexLoader::SetFormat(u8 attributeIndex, u8 primitiveType)
+{
+ m_attributeIndex = attributeIndex;
+
+ VertexLoaderUID uid(g_main_cp_state.vtx_desc, g_main_cp_state.vtx_attr[m_attributeIndex]);
+ m_CurrentLoader = m_VertexLoaderMap[uid].get();
+
+ if (!m_CurrentLoader)
+ {
+ m_CurrentLoader = VertexLoaderBase::CreateVertexLoader(g_main_cp_state.vtx_desc, g_main_cp_state.vtx_attr[m_attributeIndex]);
+ m_VertexLoaderMap[uid] = std::unique_ptr<VertexLoaderBase>(m_CurrentLoader);
+ }
+
+ m_VertexSize = m_CurrentLoader->m_VertexSize;
+ m_CurrentVat = &g_main_cp_state.vtx_attr[m_attributeIndex];
+
+
+ // matrix index from xf regs or cp memory?
+ if (xfmem.MatrixIndexA.PosNormalMtxIdx != g_main_cp_state.matrix_index_a.PosNormalMtxIdx ||
+ xfmem.MatrixIndexA.Tex0MtxIdx != g_main_cp_state.matrix_index_a.Tex0MtxIdx ||
+ xfmem.MatrixIndexA.Tex1MtxIdx != g_main_cp_state.matrix_index_a.Tex1MtxIdx ||
+ xfmem.MatrixIndexA.Tex2MtxIdx != g_main_cp_state.matrix_index_a.Tex2MtxIdx ||
+ xfmem.MatrixIndexA.Tex3MtxIdx != g_main_cp_state.matrix_index_a.Tex3MtxIdx ||
+ xfmem.MatrixIndexB.Tex4MtxIdx != g_main_cp_state.matrix_index_b.Tex4MtxIdx ||
+ xfmem.MatrixIndexB.Tex5MtxIdx != g_main_cp_state.matrix_index_b.Tex5MtxIdx ||
+ xfmem.MatrixIndexB.Tex6MtxIdx != g_main_cp_state.matrix_index_b.Tex6MtxIdx ||
+ xfmem.MatrixIndexB.Tex7MtxIdx != g_main_cp_state.matrix_index_b.Tex7MtxIdx)
+ {
+ WARN_LOG(VIDEO, "Matrix indices don't match");
+
+ // Just show the assert once
+ static bool showedAlert = false;
+ _assert_msg_(VIDEO, showedAlert, "Matrix indices don't match");
+ showedAlert = true;
+ }
+
+ m_Vertex.posMtx = xfmem.MatrixIndexA.PosNormalMtxIdx;
+ m_Vertex.texMtx[0] = xfmem.MatrixIndexA.Tex0MtxIdx;
+ m_Vertex.texMtx[1] = xfmem.MatrixIndexA.Tex1MtxIdx;
+ m_Vertex.texMtx[2] = xfmem.MatrixIndexA.Tex2MtxIdx;
+ m_Vertex.texMtx[3] = xfmem.MatrixIndexA.Tex3MtxIdx;
+ m_Vertex.texMtx[4] = xfmem.MatrixIndexB.Tex4MtxIdx;
+ m_Vertex.texMtx[5] = xfmem.MatrixIndexB.Tex5MtxIdx;
+ m_Vertex.texMtx[6] = xfmem.MatrixIndexB.Tex6MtxIdx;
+ m_Vertex.texMtx[7] = xfmem.MatrixIndexB.Tex7MtxIdx;
+
+
+ // special case if only pos and tex coord 0 and tex coord input is AB11
+ m_TexGenSpecialCase =
+ ((g_main_cp_state.vtx_desc.Hex & 0x60600L) == g_main_cp_state.vtx_desc.Hex) && // only pos and tex coord 0
+ (g_main_cp_state.vtx_desc.Tex0Coord != NOT_PRESENT) &&
+ (xfmem.texMtxInfo[0].projection == XF_TEXPROJ_ST);
+
+ m_SetupUnit->Init(primitiveType);
+}
+
+template <typename T, typename I>
+static T ReadNormalized(I value)
+{
+ T casted = (T) value;
+ if (!std::numeric_limits<T>::is_integer && std::numeric_limits<I>::is_integer)
+ {
+ // normalize if non-float is converted to a float
+ casted *= (T) (1.0 / std::numeric_limits<I>::max());
+ }
+ return casted;
+}
+
+template <typename T, bool swap = false>
+static void ReadVertexAttribute(T* dst, DataReader src, const AttributeFormat& format, int base_component, int components, bool reverse)
+{
+ if (format.enable)
+ {
+ src.Skip(format.offset);
+ src.Skip(base_component * (1<<(format.type>>1)));
+
+ int i;
+ for (i = 0; i < std::min(format.components - base_component, components); i++)
+ {
+ int i_dst = reverse ? components - i - 1 : i;
+ switch (format.type)
+ {
+ case VAR_UNSIGNED_BYTE:
+ dst[i_dst] = ReadNormalized<T, u8>(src.Read<u8, swap>());
+ break;
+ case VAR_BYTE:
+ dst[i_dst] = ReadNormalized<T, s8>(src.Read<s8, swap>());
+ break;
+ case VAR_UNSIGNED_SHORT:
+ dst[i_dst] = ReadNormalized<T, u16>(src.Read<u16, swap>());
+ break;
+ case VAR_SHORT:
+ dst[i_dst] = ReadNormalized<T, s16>(src.Read<s16, swap>());
+ break;
+ case VAR_FLOAT:
+ dst[i_dst] = ReadNormalized<T, float>(src.Read<float, swap>());
+ break;
+ }
+
+ _assert_msg_(VIDEO, !format.integer || format.type != VAR_FLOAT, "only non-float values are allowed to be streamed as integer");
+ }
+ for (; i < components; i++)
+ {
+ int i_dst = reverse ? components - i - 1 : i;
+ dst[i_dst] = i == 3;
+ }
+ }
+}
+
+void SWVertexLoader::ParseVertex(const PortableVertexDeclaration& vdec)
+{
+ DataReader src(m_LoadedVertices.data(), m_LoadedVertices.data() + m_LoadedVertices.size());
+
+ ReadVertexAttribute<float>(&m_Vertex.position[0], src, vdec.position, 0, 3, false);
+
+ for (int i = 0; i < 3; i++)
+ {
+ ReadVertexAttribute<float>(&m_Vertex.normal[i][0], src, vdec.normals[i], 0, 3, false);
+ }
+
+ for (int i = 0; i < 2; i++)
+ {
+ ReadVertexAttribute<u8>(m_Vertex.color[i], src, vdec.colors[i], 0, 4, true);
+ }
+
+ for (int i = 0; i < 8; i++)
+ {
+ ReadVertexAttribute<float>(m_Vertex.texCoords[i], src, vdec.texcoords[i], 0, 2, false);
+
+ // the texmtr is stored as third component of the texCoord
+ if (vdec.texcoords[i].components >= 3)
+ {
+ ReadVertexAttribute<u8>(&m_Vertex.texMtx[i], src, vdec.texcoords[i], 2, 1, false);
+ }
+ }
+
+ ReadVertexAttribute<u8>(&m_Vertex.posMtx, src, vdec.posmtx, 0, 1, false);
+}
+
+void SWVertexLoader::LoadVertex()
+{
+ const PortableVertexDeclaration& vdec = m_CurrentLoader->m_native_vtx_decl;
+
+ // reserve memory for the destination of the vertex loader
+ m_LoadedVertices.resize(vdec.stride + 4);
+
+ VertexLoaderManager::UpdateVertexArrayPointers();
+
+ // convert the vertex from the gc format to the videocommon (hardware optimized) format
+ u8* old = g_video_buffer_read_ptr;
+ int converted_vertices = m_CurrentLoader->RunVertices(
+ DataReader(g_video_buffer_read_ptr, nullptr), // src
+ DataReader(m_LoadedVertices.data(), m_LoadedVertices.data() + m_LoadedVertices.size()), // dst
+ 1 // vertices
+ );
+ g_video_buffer_read_ptr = old + m_CurrentLoader->m_VertexSize;
+
+ if (converted_vertices == 0)
+ return;
+
+ // parse the videocommon format to our own struct format (m_Vertex)
+ ParseVertex(vdec);
+
+ // transform this vertex so that it can be used for rasterization (outVertex)
+ OutputVertexData* outVertex = m_SetupUnit->GetVertex();
+ TransformUnit::TransformPosition(&m_Vertex, outVertex);
+ if (g_main_cp_state.vtx_desc.Normal != NOT_PRESENT)
+ {
+ TransformUnit::TransformNormal(&m_Vertex, m_CurrentVat->g0.NormalElements, outVertex);
+ }
+ TransformUnit::TransformColor(&m_Vertex, outVertex);
+ TransformUnit::TransformTexCoord(&m_Vertex, outVertex, m_TexGenSpecialCase);
+
+ // assemble and rasterize the primitive
+ m_SetupUnit->SetupVertex();
+
+ INCSTAT(swstats.thisFrame.numVerticesLoaded)
+}
+
+void SWVertexLoader::DoState(PointerWrap &p)
+{
+ p.Do(m_VertexSize);
+ p.Do(*m_CurrentVat);
+ m_SetupUnit->DoState(p);
+ p.Do(m_TexGenSpecialCase);
+}